Races
| Race | STR | INT | WIS | DEX | CON | LUCK | Description, Specials; raceinfo "race" for additional information |
|---|---|---|---|---|---|---|---|
| Centaur | 0 | +1 | -1 | +1 | -1 | 0 | Half-human half-horse fearsome and strong beast. |
| Kick | |||||||
| Dark elf | +1 | 0 | -1 | -1 | +1 | 0 | The drow, highly intelligent but with a bad attitude. |
| Night Vision, Detect Hidden/Magic, hide, sneak | |||||||
| Diva | 0 | +1 | -1 | +1 | -1 | -1 | Created by the Earth mother from the elements of nature to protect and nurture the natural world. |
| Detect good/evil; Tame | |||||||
| Dwarf | -1 | +1 | 0 | 0 | 0 | 0 | Short stocky folk with well balanced attributes. |
| Night vision, berserk | |||||||
| Eldar | 0 | -1 | -1 | 0 | 0 | +1 | Masters of magic and lore but poor fighters. |
| Lore; Meditation | |||||||
| Elf | +1 | -1 | -1 | 0 | +1 | 0 | Wise and intelligent race. Make great mages. |
| Hide, Sneak, Night Vision | |||||||
| Giant | -1 | +1 | +1 | 0 | -1 | 0 | Very strong race but not too bright. Make great warriors. |
| Bash, Blockexit | |||||||
| Gargoyle | 0 | +1 | 0 | 0 | -1 | 0 | Magical flying race. Physical tank. |
| Flying | |||||||
| Halfling | +1 | +1 | 0 | -1 | 0 | -1 | Short agile sneaky folk. Tend to be very good thieves. |
| Detect Hidden; better Bonusloot | |||||||
| Human | 0 | 0 | 0 | 0 | 0 | 0 | The standard race. Jack of all trades, master of none. |
| None | |||||||
| Naga | 0 | -1 | 0 | -1 | +1 | 0 | Ancient race of poisonous humanoid serpentines |
| Detect Hidden, can Envenom weapons | |||||||
| Wraith | +1 | 0 | -1 | 0 | +1 | -1 | Ethereal undead race suited to spellcasting and thievery. |
| Fly, Pass Door (Shadow form), no Movement costs | |||||||
| Sprite | +1 | -1 | +1 | -1 | +1 | -1 | Diminutive fae creatures with insect-like wings who excel at magic. |
| Flying, Invisibility, Hide, Haste, Second attack (any class) | |||||||
| Triton | -1 | +1 | +1 | -1 | 0 | 0 | Ancient race of towering aquatic humanoids. |
| Underwater Breathing, needs no boat to travel over water | |||||||
| Troll | -1 | 0 | +1 | +1 | -1 | 0 | Tall imposing race that possess a degree of intelligence and discipline that sets them apart from Ogres and Giants. |
| Regeneration, bash | |||||||
| Vampire | -1 | -1 | +1 | 0 | 0 | +1 | Iconic undead terrors that stalk the night. |
| Detect Invis, Night Vision, Flying, Intimidate. | |||||||
| Wolfen | 0 | +1 | +2 | -1 | -1 | 0 | Natural hunters of the realm. Extremely agile. |
| Detect Invis, Night vision; Sneak, Hide, Hunt | |||||||
| Tigran | -1 | +1 | +1 | -1 | +1 | -1 | Fierce race of feline humanoids, blending the physical prowess of tigers with the intelligence and dexterity of humans. |
| Sneak, Night Vision, Automatic bite/claw attack | |||||||
| Ogre | -2 | +1 | +1 | 0 | -1 | 0 | Hulking, brutish humanoids that dwell in the harsh wilderness. |
| Bash, deals more Damage as health reduces |
Related:
Classes of Aardwolf
Subclasses of Aardwolf