Vampire

Vampires are the iconic undead terrors that stalk the night. Born from darkness, they are most powerful when the sun has set and the world is cloaked in shadow. Under the blanket of night, Vampires regenerate at an accelerated rate. Their physical might is also enhanced after dusk.

While able to walk unburnt under the sun's rays unlike the vampire horrors of ancient myth, the daylight still serves to weaken them. Their regenerative abilities are slow when the sun is high, and they become easier to hurt.

By consuming the corpses of their victims, Vampires can replenish their own energies, stealing the life essence from the slain to fuel their own unnatural existence.

Starting stats/Training costs for the Vampire race:

                       STR  INT  WIS  DEX  CON LUCK
Vampire Start Stats   : 14   12   12   12   14   15
Training Costs        : -1   -1   +1    0    0   +1

Permanent Affects     : Detect Invis, Night Vision, Flying
Permanent SKills      : Intimidate. 
Other Abilities       : consume corpses for Hit points (more at night)
                      : 10% more damage at night / 5% less during the day
                      : higher Regeneration at night, less during the day
                      : take higher damage during the day

Resistances for the Vampire race (%'s):

 
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 Bash         :    5     Pierce       :    5     Slash        :    5

 Acid         :    5     Air          :    5     Cold         :    5
 Disease      :    5     Earth        :    5     Energy       :    5
 Fire         :    5     Holy         :  -10     Light        :  -20
 Electric     :    5     Magic        :    5     Mental       :    5
 Negative     :    5     Poison       :    5     Shadow       :   15
 Sonic        :    5     Water        :    5   
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