Wish

Help Wish

Syntax: wish              : Lists your current wishes.
        wish costs        : Lists available wishes with adjustment cost.
        wish list          : Lists all wishes and adjustment costs.
        wish for <keyword> : At Vira, buys the wish w/ given keyword.

Wishes are special abilities for experienced Aardwolf players and are very 
much considered luxury items - this is reflected in their cost. 

Wishes are obtained with quest points and each wish has two costs- a base
cost for that wish and an 'adjustment' cost.  When you buy a wish, the
adjustment cost of every wish you already have is totaled and added to the
base cost of that new wish.  For example, if three wishes cost 5000 quest
points each and have an adjustment of 1000, then the first will cost you
5000, the second will cost you 6000, and the third will cost you 7000.  As
a player gets more wishes and their advantage from wishes grows, so will
the costs.  If a wish is ever removed, the cost of the wish itself will be
reimbursed to those who bought it; however, adjustment costs will not be
returned.  This is the price paid for making use of the wish while it was
still available.

You must be at Vira (located up from the pulpit in the church of Aylor) to
'wish for' any wish.  The other wish commands may be used anywhere.  Wishes
are saved over remorts and tiers. They are NOT saved over a recreate- see
'help multiplaying' for an explanation.

The following wishes are available:


Bravery:  You will not flee the scene when mobs spook or intimidate you.
This does not affect things such as 'mob force' fleeing, etc.

Duration:  The 'duration' wish increases the length of most spellup spells
(whether cast by yourself, from others, or quaffed from potions) by 50%. 
Spells with timed recoveries and the special imm spells are not affected
by this wish.

Exprate:  Increases experience from kills by 10%. Numbers are rounded up,
but you have to gain at least 10xp to get any bonus from this. You can turn
on/off the display of bonus experience using the 'exprate' command. People
with the exprate wish can see the current setting in 'config'.

Fasthunt:  When you are hunting victims out in the wild, you will take less
time to recover before being able to hunt again.

Gills:  You are always able to breathe underwater, and able to navigate
through water without flight or a boat.

Identify:  This wish displays full object details when using the 'identify'
command, similar to using the command at Hester's.

Keepall:  This wish allows you to save with equipment regardless of level.
Other flags, such as nosave, still apply, but you will never lose an item
purely because it is too high level.  It does not replace keepflags- see
the notes under 'help keepflag'.

Nightvision:  This wish sets a permanent 'night vision' flag on your 
character, but is not a 'see all' wish.  Please see 'help nightvision' 
before buying this wish.  You may toggle this wish on and off with the 
'nonightvision' command (see 'help nonightvision'). 

Nodirt:  This wish makes you completely immune to the blindess resulting
from dirt kick.  Other skills and spells that cause blindness are NOT
covered.

Nohunger:  Hunger/thirst are set to 50 (high enough to not suffer negative
effects of starvation).  You can still eat or drink, but hunger and thirst
levels will not change.  Players which had the 'quest buy nohunger' option
now have this wish instead, and there is no adjustment cost.

Nomarbu:  This wish prevents the blinding affect of burnt marbu and marbu
jet from working on you.  You will still be damaged, but will be unable to
be blinded (via these skills only).

Noteleport:  Other characters and monsters will not be able to teleport
you away from combat.  You may still cast teleport on yourself.

Novorpal:  This wish makes you immune to the vorpal effect on weapons.
The weapons will still do damage, but will not decapitate you.

Noweb:  Monsters will not be able to use the web spell on you.  This wish
is not effective in player-vs-player combat.

Passdoor:  Treats your character as if you always have the 'pass door'
affect.  You may still cast the spell, but it has no additional bonus.  You
can toggle this wish by using the command 'nopassdoor', which will show in
'config' after the wish is purchased.

Pockets:  Allows you to carry an extra 100 items above your normal limit
(based on level and strength).  Note this does not affect level checks (see
keepall, above), only carrying capacity.

Pockets2:  Allows you to carry an additional 100 extra items, regardless of
stats and level.  This stacks on top of the 'pockets' wish, which must be
purchased first.

Popularity:  Increases maximum number of friend slots by 40.

Portal:  This wish gives access to an additional equipment slot for items 
of type 'portal'.  There are two benefits to this wish- the convenience of
not having to keep removing your second weapon to enter a portal, and the
stat bonus from any portals with bonus stats.

Privacy:  When people look at you, they will not be able to see what you
are wearing.  This wish is most useful for rangers that want to wear a
dress without getting stereotyped.  Thieves with the 'peek' skill may still
be able to see what you are carrying.  You can toggle the effects of this
wish with 'noprivacy', which will appear in 'config' when this wish is
purchased.

Rebuild:  Adds a free rebuild to your character- see 'help rebuild'.
There is no adjustment cost applied to/from this purchase; it is always 2000
quest points, and may be purchased multiple times if desired.

Showscry:  This wish will identify who cast a scry spell ('help scry') on
you, rather than just a vague feeling you are being watched.  The caster is
not informed that you have this wish.

Spellup1:  This wish allows you to cast spellup spells in half the time it
would usually take. A spellup spell is defined as those spells that are
listed under 'spells spellup'.  Purchasing this wish also gives a 3000qp
discount towards the spellup2 wish (see note below).

Spellup2:  This wish allows you to cast spellup spells extremely fast-
in most cases, less than a quarter of the usual casting time.  Failure in a
spell will still have a wait equal to half the usual wait (otherwise cast
failure becomes pretty meaningless).  If you already have the spellup1 wish
and purchase this wish later, this wish only costs 3000qp plus adjustment
rather than 6000qp plus adjustment. 
DO NOT buy the spellup1 wish after
buying spellup2- it has no extra affect and you will not be reimbursed.

Statcost:  Allows you to set a -1 stat cost reduction in the stat of your
choice each remort/rebuild.  This works in the same way as tierstat, and
can be used in any stat regardless of tierstats.  See 'help wishstats' for
instructions on using this wish. 

Uncurse:  This wish allows you to use the 'uncurse' command to remove the 
nodrop/noremove flags from all carried and worn items at once.  Items which
are inside a container will not be uncursed.  This wish has no effect on a
curse spell cast upon you.

Weapons:  You are treated as having 100% skill in every weapon type,
including exotic, regardless of your class(es)' ability to use them.  If
you do have the weapon skill, it will provide the experience bonus as it
increases with use, though for purposes of combat, you already have 100%
skill.

                                  Base Cost  Adjustment  Keyword
 
------------------------------  ---------  ----------  ----------
 
Immunity to Marbu Poison            4000        300  Nomarbu 
 
Immunity to Web (non PvP)          6000        300  Noweb   
 
Weaponsmaster                      4000        200  Weapons 
 
Keepall                            9000        500  Keepall 
 
Infravision                        4000        200  Infra   
 
Showscry                            1500        100  Showscry 
 
A free rebuild                      2000          0  Rebuild 
 
Permanent Passdoor                  5000        300  Passdoor 
 
Reduction in a stat cost            10000        500  Statcost 
 
10% more exp on kills              6000        300  Exprate 
 
Spellup duration 50% higher        5000        250  Duration 
 
Carry +100 items                    3500        250  Pockets 
 
People can't see your worn equ      5000        250  Privacy 
 
Can uncurse all items at once       7000        800  Uncurse 
 
Portal wear location                6000        200  Portal   
 
Others cannot teleport you          6000        300  Noteleport
 
Faster recovery from hunting        5000        400  Fasthunt 
 
Cannot be spooked by mobs          6000        400  Bravery 
 
Perm underwater breathing          4000        400  Gills   
 
Carry +100 items                    6500        350  Pockets2 

Actually buying wishes, especially for new players, is a matter of balancing the "adjustment costs" with the practicality of the wishes. For example, you may wish to wait on buying keepall if you only have a handful of aard weapons and you have friends who would be willing to hold them for you, thus avoiding an adjust of 500 being added to the next wish you buy etc. Wishes with no adjust and a cumulative value towards later wishes, i.e., spellup1, should always be an early priority to new players, as if you don't have fast spellup wishes you'll really start to feel it within the first 3 morts.