Speech: This trigger recognizes a pattern that the player or mob says. It will only recognize says, not tells, yells, shouts, emotes or smotes. The pattern is text, and is a word or string of words. The first letter of the word or string of words and should not be capitalized. It will match regardless of capitalization (as of the next reboot after 10-17-2006).

To set this trigger on a mob, use the following syntax:

addmprog <vnum> speech 'word or string of words'

Examples are: addmprog 3001 speech hi addmprog 3001 speech 'give me the key' addmprog 3001 speech 'where is the demon'