Mobexists
mobexists - syntax: mobexists("mobkey",[room])
True if at least one mob with key [mobkey] is in the game or in the specified room. If room is given it can be either a room key or a ROOM type variable. No visibility checks are applied - this function has no actor.
--- Is ivar at recall?
if mobexists("badtrip-99",getroom("aylor-0")) then
say ("Uhoh, Ivar is at recall!")
end
--- Is there a guard right here?
if mobexists("aylor-30",room) then ...
--- Is there one in the game at all?
if mobexists("aylor-30") then ...