Help Keywords : 'TRITON' 'MERFOLK'.
Help Category : Races.
Last Updated  : 2010-02-27 21:31:26.
-[*]=--=[+]=--=[*]=--=[+]=--=[ AARDWOLF RACES ]=--=[+]=--=[*]=--=[+]=--=[*]-
It is rumored tritons used to be humans that, after many generations
inhabiting underground lakes and caverns, evolved into fish-like warriors
of the underworld. Tritons have a bluish skin and large gills on the
side of their torso making them completely at home in underwater
environments, so much so that Tritons will actually heal faster when
submerged. Tritons have no need for a boat to cross lakes and oceans.
Tritons have a natural resistance to cold, which allows them to survive
in often freezing waters, but because of their natural moisture, 
electricity is particularly lethal to this race.

                        STR  INT  WIS  DEX  CON LUCK
Triton Starting Stats :  15   11   11   14   15   14
Training Costs        :  -1   +1   +1   -1    0    0

Permanent Affects     : Underwater breathing, Enhanced healing in water
                        based areas, Reduced healing in desert areas.
Permanent Skills      : No need for a boat to travel over water.

NOTE: Stats are very important on Aardwolf. See 'help train' and 'help
      raceinfo' for information on max stats and the training costs.