----------------------------------------------------------------------------
Help Keywords : 'Race Help' Races Race.
Help Category : Races.
Related Helps : Classes.
Last Updated : 2013-08-10 11:27:08.
----------------------------------------------------------------------------
-=[*]=--=[+]=--=[*]=--=[+]=--=[ AARDWOLF RACES ]=--=[+]=--=[*]=--=[+]=--=[*]=-
Human : The standard race. Jack of all trades, master of none.
Dwarf : Short stocky folk with well balanced attributes.
Elf : Wise and intelligent race. Make great mages.
Giant : Very strong race but not too bright. Make great warriors.
Halfling : Short agile sneaky folk. Tend to be very good thieves.
Half-Grif: Strong magical flying race. Suited to all classes.
Troll : Big, green ugly brutes with regeneration.
Sprite : An invisible flying little faerie who excels at magic.
Quickling: Outcasts of the faeries. Very fast moving but weak.
Dark elf : The drow, highly intelligent but with a bad attitude.
Centaur : Half-human half-horse fearsome and strong beast.
Vampire : Fearsome dwellers of the night. Masters of the undead.
Wolfen : Natural hunters of the realm. Extremely agile.
Ratling : Giant rat-like creatures. Good all-around race.
Diva : Created by the Earth mother from the elements of nature.
Shadow : Ethereal beings suited to spellcasting and thievery.
Triton : Warriors of their natural habitat - the ocean.
Lizard : Small mutant 'lizard men' expert in poisons.
Eldar : Masters of magic and lore but poor fighters.
----------------------------------------------------------------------------
Refer to each race helpfile for details, for example 'help elf'. Also see
'help raceinfo' for training costs. See 'help races<classname>' for
suggested races within each class.
----------------------------------------------------------------------------
----------------------------------------------------------------------------