Note Editor

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Help Keywords : 'Note Editor'.
Help Category : Communication.
Related Helps : Note.
Last Updated  : 2016-03-06 08:58:53.
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You can use the following shortcuts while in the note editor.  Simply enter
any of the following arguments by themselves on a new line:

  .h  : Prints this help menu.
  .q  : Quit and cancel note.
  .p  : Post note.
  .w  : Pause note and temporarily return to game. Type 'note write'
        again to resume.

  .s  : Show note so far, including headers.
  .sn : Show note so far with line numbers (for .ld, .lr, etc, below).
  .sr : Show note so far with raw color codes.

  .d  : Delete last line.
  .c  : Clear entire note (except subject).
  .r  : Replace text. (.r 'string1' 'string2').
  .ra : Like replace, but replaces all instances of string1 w/ string2.

  .ld : Delete line# (.ld <line#>).
  .lr : Replace text on a line (.lr <line#> <new text>).
  .li : Insert before line (.li <line#> <line to add>).
  .cs : Change the subject of the note (.cs 'new subject').

  .ru : Shows the ruler, measuring screen width and highlighting the 79
        character cut-off.  This may not be as useful if your client
        uses different font sizes for input vs. output.

zMUD users:  By default, zMUD interprets . at the beginning of a line as an
internal zMUD command.  To use .commands in the description editor, either
prefix the command with a tilde (~.h, for example) or turn off parsing by
hitting ctrl-R or clicking the computer icon to the right of the input
line.  Other clients may have a similar issue; check your command prefixes
for a 'literal character' to prefix the .command .
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