MU-Exits

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Help Keywords : MU-Exits.
Help Category : Manor Upgrades.
Related Helps : MU-Index, cexit strings.
Last Updated  : 2023-12-16 14:52:39.
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Manor Upgrades: Exits

The Manor Upgrade Generator is now available!  Use this online generator
and all math and the details are done for you.
http://bit.ly/aard_manors

Every room has one free two-way exit to an existing room.


Available upgrades:                                Gold       QP

1.  One-way exit to area*                            5M      250
2.  One-way exit to your clan**                      5M      250
3.  Two-way exit between spouses manors***           1M       50
4.  Add/remove a door to an exit (w/ nopass)*        3M        0
5.  Add/remove noscan to door                        2M      100
6.  Move/add two-way room link within manor***       1M       50
7.  Move spouse/clan/area exit                       3M      100
8.  Add/remove a locked flag to door****             5M      200
9.  Purchase additional or lost manor key            5M      200
10. Restring a manor key                             1M      100
11. Change an exit to a custom exit*****             1M      150
12. Add/remove nopass flag to door**                 2M      100
13. Add/remove nomap flag to door                    1M

* See 'help trivia portals' for explanations on area exits and illegal
areas.  Manors may have up to 3 area exits, 1 Aylor recall exit, 1 clan
recall exit, and 1 spouse link.

** Copy all clan leaders in your request.  One leader (two if spouse is in
a different clan) must approve the request.  Spouses and the requester can
not approve their own/spouse's request.

Clan accounts can not be charged for manor upgrades.  Exits lead to clan
recall only (determined by recall skill).

*** This is a single charge, not one per player.  This must be a two-way
link- either north-south, east-west, or up-down, and the spouse must
approve it.

**** See 'help manor locks' for details. The 'door w/nopass'
upgrade (#4 in MU-Exits) must be purchased before adding the locked flag.

***** Only existing exits between two manor rooms can be converted to a
custom exit.  A custom exit does not come free with the purchase of a new
room.  When buying, choose the command to be typed to take the exit.  For
example: 'fly away'.  The custom exit leading back to the original room is
free, and will be the same as the one you pick to lead into that room.
Enter/exit/char messages can be added and cannot contain colors.  See
'help cexit strings'.

* The purchase of a door gets the manor owner a door that is flagged
nopass (see next note). The lock and noscan options are separate upgrades,
addable after the purchase of the door.

** Doors come with nopass by default. This is the price for toggling
nopass off (making the door passable), or changing it back if you've
already paid for this once. This feature is not yet available on the
upgrade generator.

*** This is the cost for either moving an existing two-way link between
existing manor rooms, or for adding a new two-way link between two existing
manor rooms that are already linked to the manor via their original two-
way links in other directions. One-way links between manor rooms are not
available.
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