EQ-Weapons

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Help Keywords : CM-EQ-Weapons.
Help Category : Clan Equipment.
Related Helps : EQ-Index, EQ-Types, EQ-WeaponExtra, EQ-WeaponDice.
Last Updated  : 2017-12-30 19:16:08.
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Clan Equipment: Weapons

Current:  EQ-Index -> EQ-Types -> EQ-Weapons

Name: Must have one of the words in the short & long desc 
Type: Weapon
Level: 1-201 
Wear flags: Take + Any 
Extra flags: Magic + Any 
Cln: Set to the clan who bought it 
Weight: Level / 10
Cost in Shop: level * 100
Short desc: Must contain a keyword of the object 
Long desc: Must contain a keyword of the object 
Affects: Yes ('help EQ-ArmorBase')

See 'help EQ-WeaponExtra' for more info on the following values:
[v0] Weapon Class: Any
[v2] Number of dice   ('help EQ-WeaponDice')
[v2] Type of dice     ('help EQ-WeaponDice')
[v3] Damage Type: Any ('help EQ-WeaponExtra')
[v4] Special Type: (1 per weapon)

Base Cost: Single worn armor cost + 2mil gold.
Weight: Cost per weight point lowered 500,000 gold. 
V0 (Weapon Class): Cost of the item as if it were new.
V3 (Damage Type): 7,000,000 gold
V4 (Special Type): Cost of the flag added.

Imms: Please add the searchable flag to any weapons that will reset in open
shops so that they can be called up with 'eqsearch'.
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