Help Open

Syntax: open  <object|direction>
Syntax: close  <object|direction>

Doors and containers can be opened or closed with, oddly enough, the 'open'
and 'close' commands.

If you carry the appropriate key, 'open'ing a locked door or container will
automatically unlock it before opening it.  Closing a door will (usually)
not re-lock it.

Note- when an area resets, the doors in it will also reset to their original
states.  Some doors may require a key, and powerful doors may be protected
from magically passing through them.