3 New Goals Added – November 22nd 2009 Lasher, November 22, 2009 New Goal – Dark Elf Stronghold: The Dark Elf Stronghold is the legendary headquarters of the dark elves. For centuries, the location of this wicked place remained a complete mystery. After all, what fool hunts out the stronghold of the most vile night creature in all the land? What could possibly motivate someone to seek out certain death from the flesh-eating, blood-drinking drow? The dark elves recently invaded the Dwarven Kingdom after their spies found a secret entrance inside the mines. With overwhelming numbers, they poured into the kingdom… slaughtering men, women and children. Luckily, the dwarven elite guard were able to rally the troops to beat back the drow and close off the entrance they came through. New Goal – The Great City of Knossos: A loud roar suddenly rips apart the dark and cold night air. You awake from your make shift bunker just in time to watch a young villager come running up to you with fear in his eyes. ‘HE FED MY BROTHER TO THE MINOTAUR!! HE HAS GONE MAD!’ is what the man screams at the top of his lungs at you. You ask calmly ‘Who has gone mad and what is a minotaur?’ The man eyes you suspiciously and suddenly stands up and tries to run away, but you are to fast for him. You grab him by the ankle and wrestle him down. Threatening him, you whisper ‘Tell me now! Or else’ The man only says 4 words, ‘Do not Trust Anyone’. The man finally breaks lose from you, and after hours of pondering to yourself, you finally pass out. New Goal – Cradlebrook: Cradled in the forested nooks and valleys of the northern mountains lies the Village of Cradlebrook. Far removed from the worries of the outside world, the village was a haven of tranquility and peace until it recently came under attack by bandits and brigands. The town is split physically by Last Mountain Creek, a fast-flowing waterway that provides the village-folk with fish and drink. Inside, the villagers practice their craft as they always have: Telsa the Weaver provides clothing; Martu the Baker provides unleavened bread and fresh pastries; and Ison provides the weapons and armour in the rare event of war. Quiet for thousands of years, the village has been rediscovered by trackers and wood-folk. Previously hidden by the thick yew-trees of the forest valleys, thin trails have been cut into the land, and the way to the village is open. MUD News
Skeletal Remains area / few other changes. May 16, 2025 Skeletal Remains Area: Once, long ago, there was a land ruled by Ratazhal, a wise and noble baron whose strength and wisdom made him beloved by his people. By his side was Xelthar, a gifted necromancer who, unlike others of his kind, practiced his craft for the good of the… Read More
Blacksmith Subclass Changes, Hammerforge Skill. June 29, 2010 Blacksmith Subclass Changes: Quite a few changes were made to the blacksmith subclass in this update, details are below. The current ‘hammer’ combat skill has been renamed to ‘hammering blow’. The command for it is still ‘hammer’ though. There is a new weapon type ‘hammer’. It is blacksmith only and… Read More
GMCP in Aardwolf MUD July 27, 2010 In a comment on the previous post regarding GMCP and MSDP in muds, I stated that “I do fully reserve the right to turn around in 2 weeks time and declare that I was completely wrong”. Well, this isn’t quite that, but close. After experimenting more with GMCP and MSDP,… Read More