Aardwolf MUD Update – 27th May 2009. Lasher, May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords to be changed without having to shut down the mud for 30 minutes to run update scripts. As a result of that, the following areas/goals are now live: Conveted Area and Goal – Imperial Nation: The Star Wars area has been replaced with Imperial Nation. As this is a conversion of an existing area for copyright reasons rather than a new area or an area replacement, you should notice the following: Your explored in the area remains the same. Any items you had in Starwars will convert to the equivalent items in Imperial Nation. Any portals you had to Starwars should now go to the equivalent room in Imperial Nation. If you quit in starwars, or have a cp mob in it, they should have become the equivalent rooms/mobs in imperial nation. The information on the goal itself is: The Imperial Nation is ruled by Emperor Paliste. He maintains his rule with the help of the Seven and the creations of the Mad Scientist. Under his tyranical rule, pain and suffering have become a way of life . Now a rebellion has formed. Are you willing to help overthrow the Imperial Nation, and bring peace back to the lands? New Goal – Curse of the Midnight Fens: You stand before a great swamp, spreading out wide over the distance before you. Carefully continuing onward you venture into the darkest, most ominous section of the swamp. A sudden feeling of dread overcomes you, and a deep coldness surrounds you. A loud voice booms, ‘You cannot break the curse, these souls all belong to me!’ A heavy presence fills the air, a noise behind you! No! There in front of you! Beside you! You whirl to face the movement but nothing. ‘Muhahaha! You silly fool, you cannot defeat me! I am the blackness, the shadows, and nothing at all. Beg me for a quick death and join the other cursed beings in my domain!’ Drawing your sword you shout a vow to make this fiend bleed before your death. Laughter greets you, and two strange billowy forms confront you. One carries a strange blade of shadow while the other clasps its hands together, long claws showing. ‘Come, give in to your death and join us brother, the pain will not last…’ Swinging wildly, your blade meets nothing, a sharp blow caresses your head, and darkness comes swiftly. Various creatures of the fens have spread their tokens out amongst the others in the hopes of gathering help for their plight. Will you be the one to break the curse? New Goal – Amazon Nation: Long ago the Amazon nation was at war with the centaurs. The three greatest Amazons stood side by side in the battle. Solari wielded the time staff in combat at Queen Melosa’s side. By brandishing the artifact, Solari was able to stop time for a moment. Then Jules focused the power of the aqua mirror onto the attacking centaurs. The attack damaged the creatures, and Queen Melosa used the time to throw the pearl of wisdom high into the air. A searing white light filled the battlefield, and when it subsided, their enemies were gone; but so were the Amazon’s greatest artifacts. Years have passed and the artifacts remain missing. The Amazon nation still searches for these items to help their nation grow in strength. Will you help them recover their missing artifacts? MUD News
The Legend of the Inferno October 27, 2009October 27, 2009 In the beginning – before the elements coalesced, before the land had protruded from the seas – the core of our very world was in turmoil. Creatures of magic battled for control of the infant world, causing wars across the realms. Eventually, two factions rose up against each other, splitting… Read More
New Goals, Ranger Upgrades, Amnesia Rewite, Other Changes May 16, 2014 Ascension Bluff Nursing Home – New area and goal: A nursing home is the safest place for the elderly. Or is it? It seems that there is dirty work afoot at the Ascension Bluff Nursing Home! Perhaps the chief nurse there could use a little help in reuniting the nursing… Read More
New Bandit, Ninja, Mindflayey abilities. Combat spell upgrades. July 9, 2011 Amnesia – New Mindflayer Spell: There is a new mindflayer ability called ‘amnesia’ that allows the mindflayer to target a single ability on the victim and make the target forget, or partly forget, that skill/spell. The syntax is: cast amnesia [skill or spell] target. Target is optional if you are… Read More