Fractals of the Weave Update. Lasher, May 3, 2023 Some large updates to Fractals of the Weave were added today: --- Major Updates --- - A new minigame themed after the Unseelie Court. - A new minigame themed after a battle with corrupted Vorel. - A new minigame themed after caravan defense from desert raiders. - The above games feature 59 new explorable rooms for players. - Fractals of the Weave will now automatically repop every 60 hours. There is no announcement for the respawn, as players can arrange based on elapsed time. --- QoL Improvements --- - After each of the three minigames above, player health and mana is restored. - After you hand your thread in to the rewards mob at the end of the run, player health and mana is restored. --- Bug Fixes --- - A minor logic issue in the rewards code caused players to be transferred to the spire before rolling the additional loot table if they got lucky (random occurence). This has been fixed. - An invisible bug where shards tried to purge themselves as many times as there are players in the room has been fixed. --- Misc Changes --- - Fractals of the Weave and punching bag mobs can no longer be spawned until an hour between respective events has lapsed. - Credits have been updated. Thank you to those who helped me test these changes! --- Take Note --- - IMM-spawned Fractals events will be much more scarce and only occur on special occasions or odd weekends. - IMM-spawned Fractals events will not count towards the hour- long timers listed under Misc Changes. - Punching bag events and Fractals have seperate timers. You can still run a Highway Man/Martini Master/Knitting Needles/ clan mob directly after Fractals, provided there isn't already a cooldown timer in place. - Fractals will not automatically respawn upon posting this note, but there will be a global echo to announce when the repops do begin. This is due to observation on the new mechanics in a live environment. MUD News
Autokeep command, nodesc option, other changes. August 24, 2010 Game changes in this update: There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept. The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each. If you are low level and get a campaign mob such… Read More
Free instinct/mastery rebuilds, Psi Upgrades, Other July 20, 2013February 17, 2014 Were Wood – New Goal: Once these woods were a magical paradise, full of creatures and filled with the songs of birds and other animals. But one day a werewolf appeared in the woods and the creatures started disappearing. Were creatures took over the woods, and all that remain are… Read More
Mud client summary – new ‘clients’ command. April 13, 2010 A new command was added to Aardwolf MUD today that shows a summary of connections sorted by MUD client. Client is determined using the telnet ‘ttype’ option. Here’s a screenshot of the summary at time of writing: Most of the clients in the ‘unidentified’ category are returning NULL. From asking… Read More