Fractals of the Weave Update. Lasher, May 3, 2023 Some large updates to Fractals of the Weave were added today: --- Major Updates --- - A new minigame themed after the Unseelie Court. - A new minigame themed after a battle with corrupted Vorel. - A new minigame themed after caravan defense from desert raiders. - The above games feature 59 new explorable rooms for players. - Fractals of the Weave will now automatically repop every 60 hours. There is no announcement for the respawn, as players can arrange based on elapsed time. --- QoL Improvements --- - After each of the three minigames above, player health and mana is restored. - After you hand your thread in to the rewards mob at the end of the run, player health and mana is restored. --- Bug Fixes --- - A minor logic issue in the rewards code caused players to be transferred to the spire before rolling the additional loot table if they got lucky (random occurence). This has been fixed. - An invisible bug where shards tried to purge themselves as many times as there are players in the room has been fixed. --- Misc Changes --- - Fractals of the Weave and punching bag mobs can no longer be spawned until an hour between respective events has lapsed. - Credits have been updated. Thank you to those who helped me test these changes! --- Take Note --- - IMM-spawned Fractals events will be much more scarce and only occur on special occasions or odd weekends. - IMM-spawned Fractals events will not count towards the hour- long timers listed under Misc Changes. - Punching bag events and Fractals have seperate timers. You can still run a Highway Man/Martini Master/Knitting Needles/ clan mob directly after Fractals, provided there isn't already a cooldown timer in place. - Fractals will not automatically respawn upon posting this note, but there will be a global echo to announce when the repops do begin. This is due to observation on the new mechanics in a live environment. MUD News
Gquest changes, keys, resistance changes, more. March 30, 2024 Gquest Ranges and other Changes: A few various changes in this reboot: The global quest ranges have been changed to the list below and it is now only possible to be in one group at a time: – Less than 25 wins. – 25 to 199 wins. – 200 wins… Read More
More Warrior Changes, Other Improvements November 9, 2014November 9, 2014 Warrior Skill Changes / Upgrades: Increased the trains from Battle Training a little, both at SH and during regular levels (bigger increase at SH). The ‘Precision‘ skill now has instinct. Increasing instinct will increase the percentage of your attacks that cannot be dodged. Diminishing returns as with all other instinct… Read More
Warrior class changes, new goal, clan merge, September 6, 2014 Barbarian / Berserker Subclass Merge: This is the first round of a number of changes coming to Warrior subclasses: The Berserker and Barbarian subclasses have merged into Barbarian. All combined Berseker and Barbarian skills are now part of the Barbarian class but Enrage and Ironfist cannot be used together. Everyone… Read More