New Goals – Lemdagor, Prosper Island, Diatz and Tournament Camps Lasher, May 14, 2011 Several new goals added this reboot: The Storm Ships of Dem-Lagor: Long ago, a series of volcanic eruptions created a tiny group of islands in the sea of Lem-Dagor. In time, these islands became rich and fertile, and finally, home to a race of sailing folk. In response to the frequent raids and pillaging attacks of Wave runners and pirates, the island states formed a co-operative known as the Federated Islands of Lem-Dagor (F.I.L.). Protecting their land and interests are the storm cruisers, massive ships powered by the sea wind itself. The most famous of storm cruisers is The Tempest, commanded by Captain Rory Prosper, an adept sea shaman capable of commanding his ship, the winds and the waves upon which it rides. Now, The Tempest is facing unprecedented danger from all sides. A concerted attack has taken place, and the ship is overrun with spies, Wave runners and pirates. Worst of all, the sea witch Sycorax, apparently in collusion with the attackers, has sent a pack of possessed dogs and hounds to kill Prosper. Should you find yourself aboard the ship, no doubt you will want to face the challenge of ridding the ship of the intruders and save Captain Prosper and his crew from the enemies they face. Level Range : 60 - 100 Goal Difficulty : Easy Goal Recommended at : Level 85 Goal Converter : Phraeaxes Area Author : Lumina (original concept by Maerchyng) This area replaces ST:TNG. Prosper’s Island – New Goal: The ship of the witch Sycorax, brimming full of hapless people enslaved by her evil spells, has cast anchor near Prosper’s Island. Plans are underfoot to invade the island, for who knows what purpose? And yet, there is one aboard the evil witch’s ship, who has emerged from the witch’s control, and seeks help to vanquish her. His name is Humbert, and he needs your help. Level Range : 100-125 Goal Difficulty : Easy Goal Recommended at : Level 100 Goal Converter : Phraeaxes and Lumina Area Author : Lumina (original by Maerchyng) This area replaces New Vertigo. The Three Pillars of Diatz – New Goal: Nestled on a plateau in the grassy plains of Mesolar, the magical Pillars of Diatz were once home to a thriving populace. But over the years something dark crept into the heart of their once-kind Lord Diatz, and now the citizenry lives in constant fear. His looming shadow stretches long and dark over their misery, for none have had the courage or fortitude to dare and face his terrible might. Level Range : 60 to 80 Goal Difficulty : Difficult Goal Recommended at : Level 80 Goal Max Level : Level 80 Goal Converter : Paramore Area Authors : Dirtworm The Tournament Camps – New Goal: An old warrior sulks in the corner, and, as if in reply to your questioning stare, he says: “Why aren’t you at the preparation grounds? Haven’t you heard of the coming tournament? Why, a messenger from the southern lands arrived just yesterday! They set up the preparation grounds. Where, you ask? I wish I was a little younger, my memory fails me once too often lately… He talked of a castle built on a small piece of land, surrounded by a river from all sides…” He opens his mouth, but before he can say anything, he turns transparent, and disappears. If only you knew where he was taken, or why talks about the Tournament are prohibited… Level Range : 1 to 10 Goal Difficulty : Medium Goal Recommended at : Level 10 Goal Converter : Myrkul & Rumour Area added Mar 14, 2004. MUD News
Illoria, Infestation and Cougarian Goals. Other Changes. March 14, 2011 Three new quests (goals) where added to Aardwolf this evening: New Goal – Cougarian Queendom: The Cougarian Queendom, tucked in the depths of the Jungle of Verume, has prospered for hundreds of years undiscovered by the outside world. Now that has all changed as the Bengaleen Empire threatens from the… Read More
Using telnet negotiation to control MUD / Client Interaction. July 10, 2008July 10, 2008 If you have been following this blog, you already know that we have been working on a custom version of Mushclient for Aardwolf with plugins pre-installed. As the work on the first version comes to a close, it has been a great learning experience on both sides – several improvements… Read More
T9 Redo, Skill Changes, Who Redo, other May 3, 2015 Wasn’t planning to reboot this weekend but will probably not be available next weekend and I wanted to get the T9 TNL change live in particular. We’re about to open up the ‘test raid’ changes on the test port so testers keep a look out for that note. The t9… Read More