Skip to content
Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Timeshifting and other updates – Jan 30th.

Lasher, January 31, 2010

General Aardwolf changes this update:
Main purpose of this reboot was to get code in to allow the imms to start setting materials in areas. You will start to notice ‘material’ appear in identify as these are set.

A few changes other that did make it in though:

  • The affect that Timeshifting has on the ‘timeshift’ dodge when used by Navigators has been removed. There is no longer a timeshift penalty when using the timeshifting spell. As a reminder, this spell basically gives the navigator and chance for lower lag time on any action that adds lag. Sounds like no big deal, but the outcome is they can sometimes cast more times per round of combat.
  • The duration of the two hex spells has been increased slightly. The initial amount has also been increased with the amount of increase based on the caster’s int.
  • Tidied up the ‘whois’ output a little to not be out of line when someone has more than a million qp earned or mobs killed.
  • Fixed a bug in the strength affect on hitroll – when you went from 100 to 101 hitroll, HR would actually drop by 5. Affect of this is basically that all characters with more than 100 str now have 5 more hitroll.
  • Fixed the output of temporary effects with a duration over 1 day in identify.
  • You can no longer place ‘nosave’ items on the marketplace. Nobody could bid on them anyway, but might as well clean this up.
  • Have made items won on the marketplace automatically be kept when transferred to you. Did the same with regular auction and rauction.
  • Tempering should now improve.
  • The ‘free’ identify will now show temporary effects on items.
MUD News

Post navigation

Previous post
Next post

Related Posts

Vaults and TPenchant

October 21, 2015

Equipment Vaults: There is a new permant inventory storage option called ‘vaults’. Items in your vault are not considered part of inventory but do save over reboots. This means there is no risk of loss at death, accidentally dropping them on the floor or losing them because a friend holding…

Read More

New blind Accessibility features, Premonition instinct, others.

January 21, 2024February 16, 2024

The main reason for the reboot this time was for the previous note but there’s a few other things ready: We have removed the instinct in the Oracle skill Premonition. The skill will now act as if you had full instinct by default. Any trains or gold spent on instinct…

Read More

New Areas and Goals: Empyrean, Marshlands of Agroth and Path of the Believer

January 15, 2011

New Area and Goal – Empyrean, Streets of Downfall: In Sarcoph’s empire, all roads eventually lead to the imperial city. Those who survive the journey through the Great Eastern Desert and the foothills of the Demon’s Halo range will lay eyes on the seat of Sarcoph’s power. But the city…

Read More

Links:

  • Aardwolf Home
  • Web Client
  • Blog Home

Recent Posts:

  • Fury City Area and Adventures in Sendhia new Quest (Goal)January 25, 2026
  • Swho options, new spellup ordering, tags commands, others.September 14, 2025
  • Bypass changes and Bypass WishJuly 27, 2025
  • Skeletal Remains area / few other changes.May 16, 2025
  • Revenge change, Premonition and Solidify buffs, other changes.March 16, 2025
  • Multiple Race Changes and other updates.October 27, 2024
  • Races: Human, Halfling, Sprite, Triton, Wolfen and VampireJuly 27, 2024
  • Race Rewrite – Framework and OverviewJune 22, 2024
  • Race Rewrite – Individual Race ChangesJune 22, 2024
  • Fantasy Fields goal, recon change, others.June 22, 2024
  • New Automated Reboots / Ice Age, Other Changes.April 21, 2024
  • New Race Modifiers, Other Changes.April 13, 2024
  • Gquest changes, keys, resistance changes, more.March 30, 2024
  • An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation.February 17, 2024
  • New Blindmode color codes, Automatic note formatting.February 17, 2024
  • New blind Accessibility features, Premonition instinct, others.January 21, 2024
  • Season of DragonsJanuary 21, 2024
  • New area quests (goals), public manor rooms, other changes.December 17, 2023
  • Oracle Class Additions – 5 new Abilities.December 17, 2023
  • Shaman and Guardian Update, Other ChangesNovember 11, 2023
©2026 Aardwolf MUD Blog | WordPress Theme by SuperbThemes