Aardwolf Mud Client – New version of Mushclient in test. Lasher, December 1, 2010December 18, 2010 Aardwolf MUD clients – New version of Mushclient in test It’s been a long time since the Aardwolf Mushclient package was updated and we now have a new version available for test. This version makes extensive use of Miniwindows and GMCP. It also uses the GMCP mapper and the map is pre-loaded with the continents and a bunch of lower level areas. The miniwindows and the main window can all be dragged around and resized as necessary to suit your screen size and layout preferences. This version does not have an installer program, it is just a zip file that you can unzip to any directory and run from there. You can also unzip it to a flash drive. Unlike the previous version, it will not mess with any existing version of Mushclient on your computer. Click the screenshot for a full-sized version We are currently looking for people to download and try this version out before making it official, particularly if you are using the older version of the Aardwolf Mushclient package. We will be updating the documentation on the website shortly, but using it is pretty easy, particularly if you read the banner displayed when first starting the client. Please post any issues or questions to the tech board. If you are trying the client and have nothing to report, please post anyway just so we know it’s getting looked at. The test client can be downloaded from: http://www.aardwolf.com/downloads/Aardwolf-Mud-Mushclient.zip More information on the GMCP mapper and commands available can be seen at: Aardwolf MUD GMCP Mapper Many people have contributed to the code in these plugins over the last couple of years including Bast, Swalec, Madcatz, Blainer and no doubt lots of other names we’re forgetting. Special thanks also to Fiendish for putting all this together and making it all work in a logical and consistent way, plus making many enhancements of his own. Special thanks also to Nick Gammon of course, both for writing Mushclient in the first place and for the many tweaks he made to help this all work. MUD News
Mud standards – telnet options – not a standard yet. July 12, 2010 It has been a couple of years now since we worked on handling data exchange between the MUD and client using telnet option negotiation. With hindsight, using telnet option 102 for this was probably a mistake as we have since learned that ATCP could have done the same thing, so… Read More
Aardwolf Blog Introduction June 20, 2008June 22, 2008 So why, after all these years, an Aardwolf blog? Several reasons. There is a huge amount of activity taking place building out the MUD right now. A lot of this activity is not worth announcing until finalized, but many people are interested in what we’re up to. A blog will… Read More
Winds of Fate Epic Area, other changes. November 17, 2017 Winds of Fate Epic Area: What are the winds of fate? Is it a flutter of air that passes over your brow that sends a shiver down your spine? Is it a smell of something fresh, anew, like freshly baked bread, or a warm apple pie? Or is it something… Read More