Aardwolf Mud Client – New version of Mushclient in test. Lasher, December 1, 2010December 18, 2010 Aardwolf MUD clients – New version of Mushclient in test It’s been a long time since the Aardwolf Mushclient package was updated and we now have a new version available for test. This version makes extensive use of Miniwindows and GMCP. It also uses the GMCP mapper and the map is pre-loaded with the continents and a bunch of lower level areas. The miniwindows and the main window can all be dragged around and resized as necessary to suit your screen size and layout preferences. This version does not have an installer program, it is just a zip file that you can unzip to any directory and run from there. You can also unzip it to a flash drive. Unlike the previous version, it will not mess with any existing version of Mushclient on your computer. Click the screenshot for a full-sized version We are currently looking for people to download and try this version out before making it official, particularly if you are using the older version of the Aardwolf Mushclient package. We will be updating the documentation on the website shortly, but using it is pretty easy, particularly if you read the banner displayed when first starting the client. Please post any issues or questions to the tech board. If you are trying the client and have nothing to report, please post anyway just so we know it’s getting looked at. The test client can be downloaded from: http://www.aardwolf.com/downloads/Aardwolf-Mud-Mushclient.zip More information on the GMCP mapper and commands available can be seen at: Aardwolf MUD GMCP Mapper Many people have contributed to the code in these plugins over the last couple of years including Bast, Swalec, Madcatz, Blainer and no doubt lots of other names we’re forgetting. Special thanks also to Fiendish for putting all this together and making it all work in a logical and consistent way, plus making many enhancements of his own. Special thanks also to Nick Gammon of course, both for writing Mushclient in the first place and for the many tweaks he made to help this all work. MUD News
Aardwolf MUD – Grouping Rewrite October 26, 2010 This article contains the details of a new grouping system being added to Aardwolf MUD. While the older simple version of grouping does still exist, this new version allows groups to be named and (optionally) visible to everyone, track experience and kills, will support group information being added to GMCP… Read More
Knife Fighting, Clan Guard Changes, Second/Third Attack, Others May 14, 2011 Knife Fighting – New Thief Ability: Over time, thieves can become so skilled with their daggers that they are able to execute two attacks in the time it would take others to strike a single time. There is no syntax to this skill – it happens automatically. The primary weapon… Read More
Instinct rebuild, note reset, other changes. August 24, 2012 Instinct Rebuild Option: There is now a mechanism in place to rebuild instinct in either a single skill or all at once. The cost is 2% of the trains / gold put into the skill but there is a max charge of 5000 trains / 50m gold when using the… Read More