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Zangar's Demonic Grotto - New Area

The caves and catacombs, meticulous mines and maddening fissures of the dwarves go deep into the ancient rock of Andolar. Yet for all their single-minded pursuit of jewels and metals, there are some regions the dwarves choose not to enter. One such place is the demonic grotto of the mad vampire king, Zangar. Long have the dwarves denied its very existence.

But every now and then a new entrance into evil arises......

Date Posted - 10.15.2007

Aardwolf V3 Goes Live
After years in development, Aardwolf V3 is released!
Masquerade Island - New Area
The rumor floats in the air that Masquerade Island is not so safe lately. Are you brave enough to still attend the Ball? Can you solve the mysteries that roam this island?
Chasm and the Catacombs - New Area
One network of crumbling catacombs is said to empty out into an infamous and unfathomable cavern gaping from the icy rock of Gelidus. Can you find it?
Chaprenula's Lab - New Area
The tiny principality of Albandi (named after the Princes Albandi, of nine gloriously uninterrupted generations), is nestled deep in a rainforest of Mesolar.
Qong - New Area
Qong! Is it country or creature? Or the sound of a gong? Solve the riddle of Qong.
Zangar's Demonic Grotto - New Area
Search for the demonic grotto of the vampire king Zangar, deep in the catacombs.
Helegar Sea - New Area
Have you heard the news? A long lost ship has returned from the mists of Gelidus. However, more amazing than its return, are the stories that came with it!
The Call of Heroes - New Area
Who will answer the call?
Aardwolf News 15 July 2007
New Spells for this update belong to Priests, Elementalists, and Envokers. Commands newly added are called 'nogive', 'list inv', and 'noinfravision'. All pets now have name tags!