Living Mines of Dak’Tai, The Gathering Horde , Other Changes. Lasher, February 15, 2010 New Area and Goal – The Living Mines of Dak’tai: To the far north, beyond the vast Hathzor Plains and the terrible Great Desert, lies a remote ogre village. The ‘Tai tribe are fearsome warriors who have grown rich trading the resources buried in the mountains their home is nestled against. It was only a matter of time before the mighty emperor Sarcoph noticed their strength and their wealth. Envious and power-hungry, his Black Horde’s creeping fingers now have the village of Dak’Tai and its mine annexed in a brutal stranglehold. Although they are now subjected under the imperial shadow, the ogres are far from giving up. They are looking to spread a revolution far beyond their own clustered homes and make the Black Horde and its emperor regret ever setting foot in the ‘Tai homeland. Can you join the resistance and find the real treasure in the mine before Sarcoph’s mining minions do? Level Range : 110 to 140 Goal Difficulty : Medium Goal Recommended at : Level 140 Goal Converter : Domain Area Author : Paramore New Area and Goal – The Gathering Horde: Outside the ogre village of Dak’Tai lies an encampment of the Black Horde. Its general, Achemartla, has been having difficulty keeping the bloodthirsty troops satisfied while they idle in the camp. Though a select few get to leave and search the mines, the rest grow bored and listless. He fears mutiny and is reaching the end of his patience. Perhaps there is something to gain by temporarily ‘turning coat’ and helping him out. It might get you one step closer to Sarcoph. Level Range : 140 to 170 Goal Difficulty : Difficult Goal Recommended at : Level 170 Goal Max Level : Level 170 Area Authors : Paramore & Sagen Removed Areas: The area “Old Thalos” has been removed from the game. This technically wasn’t a “stock area” as it had been redone several years ago, but was still heavily based on the original ‘Old Thalos’. Other changes in this update When selling an item via the marketplace, you can now specify the number of hours to list an item instead of the number of days. Syntax is the same, but add the optional argument ‘hours’. For example: market sell sword gold 3 : 3 days auction market sell sword gold 12 hours : 12 hour auction There is a new lbid / inventory filter for stats. You can only filter on one stat at a time, but can combine it with other filters. Note that this filter also only includes permanent stats, not temporary affects such as those added by temper. (Alicia). Example use: inv filter weapon str : Show only weapons with an str affect. inv filter damroll : Show only items with a damroll affect. Obscure bug with ‘invdata’ and empty containers fixed. Should now display tags correctly when containers are empty. Only imms, advisors and helpers will now see uses of the ‘pray’ command. When using the Temper skill on an item owned by yourself, the stat requirement is halved to str+dex of 2 times the combined hitroll/damroll of the item instead of 4. Temper now has a small recovery when used on items owned by anyone other than the blacksmith doing the tempering. Having subclass change timeout will no longer prevent a t9 on a redo from doing their last ‘superhero’. The syntax ‘map on’ and ‘map off’ will now work in addition to using the ‘automap’ toggle. Made the change because it’s a command new players often fail on — should probably make channels work the same way. MUD News
Aardwolf MUD Update – Feb 3rd 2009 February 3, 2009 New Goal – Canyon Memorial Hospital A cold icy trail has been packed into the deep snow through the mountains. Passing through the deep mountains. On your way there you notice odd folk who seem to not belong in this cold frigid wasteland. Passing by the many on the path… Read More
New area/goal, Paladin spell upgrades, other changes. July 12, 2014 Tribal Origins – New Level 165-190 Area and Goal: In an effort to learn more about the dreaded Tairayden tribe who first made an appearance in Tairayden Peninsula, a wise and adventure seeking warrior decided to seek additional knowledge. He had many questions after freeing the hostages the tribe had… Read More
Aardwolf MUD Update – 27th May 2009. May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords… Read More