Living Mines of Dak’Tai, The Gathering Horde , Other Changes. Lasher, February 15, 2010 New Area and Goal – The Living Mines of Dak’tai: To the far north, beyond the vast Hathzor Plains and the terrible Great Desert, lies a remote ogre village. The ‘Tai tribe are fearsome warriors who have grown rich trading the resources buried in the mountains their home is nestled against. It was only a matter of time before the mighty emperor Sarcoph noticed their strength and their wealth. Envious and power-hungry, his Black Horde’s creeping fingers now have the village of Dak’Tai and its mine annexed in a brutal stranglehold. Although they are now subjected under the imperial shadow, the ogres are far from giving up. They are looking to spread a revolution far beyond their own clustered homes and make the Black Horde and its emperor regret ever setting foot in the ‘Tai homeland. Can you join the resistance and find the real treasure in the mine before Sarcoph’s mining minions do? Level Range : 110 to 140 Goal Difficulty : Medium Goal Recommended at : Level 140 Goal Converter : Domain Area Author : Paramore New Area and Goal – The Gathering Horde: Outside the ogre village of Dak’Tai lies an encampment of the Black Horde. Its general, Achemartla, has been having difficulty keeping the bloodthirsty troops satisfied while they idle in the camp. Though a select few get to leave and search the mines, the rest grow bored and listless. He fears mutiny and is reaching the end of his patience. Perhaps there is something to gain by temporarily ‘turning coat’ and helping him out. It might get you one step closer to Sarcoph. Level Range : 140 to 170 Goal Difficulty : Difficult Goal Recommended at : Level 170 Goal Max Level : Level 170 Area Authors : Paramore & Sagen Removed Areas: The area “Old Thalos” has been removed from the game. This technically wasn’t a “stock area” as it had been redone several years ago, but was still heavily based on the original ‘Old Thalos’. Other changes in this update When selling an item via the marketplace, you can now specify the number of hours to list an item instead of the number of days. Syntax is the same, but add the optional argument ‘hours’. For example: market sell sword gold 3 : 3 days auction market sell sword gold 12 hours : 12 hour auction There is a new lbid / inventory filter for stats. You can only filter on one stat at a time, but can combine it with other filters. Note that this filter also only includes permanent stats, not temporary affects such as those added by temper. (Alicia). Example use: inv filter weapon str : Show only weapons with an str affect. inv filter damroll : Show only items with a damroll affect. Obscure bug with ‘invdata’ and empty containers fixed. Should now display tags correctly when containers are empty. Only imms, advisors and helpers will now see uses of the ‘pray’ command. When using the Temper skill on an item owned by yourself, the stat requirement is halved to str+dex of 2 times the combined hitroll/damroll of the item instead of 4. Temper now has a small recovery when used on items owned by anyone other than the blacksmith doing the tempering. Having subclass change timeout will no longer prevent a t9 on a redo from doing their last ‘superhero’. The syntax ‘map on’ and ‘map off’ will now work in addition to using the ‘automap’ toggle. Made the change because it’s a command new players often fail on — should probably make channels work the same way. MUD News
Aardwolf MUD Marketplace – Long Term Auction January 10, 2010 The Aardwolf Marketplace – Long Term Auction: The Aardwolf Marketplace was added today. This is a special version of auction with items being listed for several days and saving over reboots. The full helpfile is included below: Overview The ‘Aardwolf Marketplace’ is similar to auction but has a number of… Read More
Xyl’s Mosiac Quest, other Aardwolf MUD updates. April 24, 2010 New Goal – Xyl’s Mosaic: There are those who slowly wither away when outcast from their community. There are those who elaborate an alternative. Among the bleak crags of a dark and forgotten land, one such alternative is said to exist. An alchemist of exceptional powers is said to have… Read More
New Channels, Resist bars redone, other changes. February 20, 2011 List of changes made to Aardwolf MUD on Feb 20th 2011: Game Enhancements: Shield Punch with 1000 weight shield would always daze the target regardless of stats. This has been changed and chances of a shield dazing is now partly based on victim con. The max effective weight that will… Read More