Mastery redo, combat skill enhancements, other. Lasher, August 11, 2011 Some other changes made in today’s reboot. The most important are the redo for masteries and the skills modified to continue unused hits on the next target. Skills converted to that subsequent hits roll over to the next target: Hammer, Sweep, Spiral, Circle, Bodycheck, Headbutt, Kick, Flay, Lash, Warcry, Bash There is now a way to redo masteries to put them into other damage types. There is a 2% cost involved but this cost cannot be higher than 4000qp and 50m gold. When you redo masteries, the total cost spent on them goes into new ‘deposited’ values and your masteries are reset to zero. The following new options have been added: mastery totals – shows total spent so far for each mastery type. mastery check – shows tax amount and totals before/after rebuild. mastery rebuild – does the actual rebuild of masteries. Requires a ‘confirm’ option. Using mastery with no arguments will now also show any amounts deposited and when you buy masteries, deposited amounts will be used before onhand qp or gold. To help with rebuilding masteries, there is a new ‘mbuy’ option which allowed you to buy up to 100 points of mastery at a time. Syntax is: mastery mbuy [amount] [damage type] Modified the combat carry over a little. The way combat finds the next target is: Is there another mob in the room hitting me? Is there another mob in the room fighting my group leader? Is there another mob in the room fighting another group member? These last two will now only be checked if you have autoassist on. I believe this is more consistent with what ‘autoassist’ is meant to be. It is now possible to idle out while fighting. No more newbies fighting Barney for a week while linkdead. Fixed the ‘fail’ tags on Ironfist. Socials that have no messages set for others/self will now also give a message when used on channels. MUD News
Mud Update March 31st 2018 September 2, 2018 MUD Update – March 31st 2018: The main reason for the reboot today was to merge Dominion into Retribution. A few other minor changes that made it in with the reboot but nothing really that important: The bug with OPK flag sometimes getting confused with the Augmented healing recovery should… Read More
Aardwolf Blog Introduction June 20, 2008June 22, 2008 So why, after all these years, an Aardwolf blog? Several reasons. There is a huge amount of activity taking place building out the MUD right now. A lot of this activity is not worth announcing until finalized, but many people are interested in what we’re up to. A blog will… Read More
Fantasy Fields goal, recon change, others. June 22, 2024June 22, 2024 New Goal in Fantasy Fields: Level Range : 5 to 30 Goal Difficulty : Medium Goal Recommended at : 15 Area Author : Tsubaki Goal Converter : Teleron Other Changes in this Update: You can now put the current room sector in your prompt with %S. If you have noexp… Read More