Aardwolf Mushclient – r397 Lasher, April 3, 2011April 3, 2011 A new release of the Aardwolf Mushclient package has been uploaded to the website. Major changes in this release are: Xterm 256 color support. Players can now reliably replace movement between connected rooms (like opening doors) with custom exits in the gmcp mapper. Cleaned up gmcp mapper help. Added some new commands to the gmcp mapper. Mapper purgezone shouldn’t require quitting and restarting mushclient anymore. Mapper pathfinding status message now indicates the progress of the search better. Added the ability to not capture mob speech to the channel capture window. Added tick marks at good/neutral/evil alignment boundaries in the health bars plugin. You can now select arbitrary text inside the channel capture window and then copy with the right-click menu, instead of clicking on whole individual messages. Purging all custom exits and portal exits from the gmcp mapper now requires confirmation. Fixed a bug in channel capture that missed lines with hidden garbage or fake color codes. Fixed a bug in the gmcp mapper preventing finding rooms with oddly colored names. Fixed a bug in the gmcp mapper that blocked sending two identical custom exit commands in a row. Fixed an error on saving rooms when using the gmcp mapper without a pre-initialized database. Added manual mapper database backup command with zip compressed rotating backup storage. Added rolling automatic backups of the gmcp mapper database files. If left on and running forever, the rollover schedule approximately follows the pattern: today, yesterday, last week, last month, 3 months ago. Various other bug fixes and changes. The entire list of changes is available on the Aardwolf Mushclient Code Page. MUD News
Aardwolf MUD Update – 21st Sept 2009. September 22, 2009 New Area and Goal – Guardian’s Spyre of Knowledge: With thoughts of the Academy still fresh in your mind, you wonder what kind of challenges and adventures await. After rounding a bend in the road, a large field opens up. Rising out of the ground and climbing up through the… Read More
Combat / Grouping changes. July 30, 2011 Some fairly major enhancements made to how combat works both in groups and when attacking multiple targets. Combat should be much smoother now, unused hits roll over to the next target and assisting is pretty much instant. Full details below. Regular Combat Change: There is a fairly large change to… Read More
Skeletal Remains area / few other changes. May 16, 2025 Skeletal Remains Area: Once, long ago, there was a land ruled by Ratazhal, a wise and noble baron whose strength and wisdom made him beloved by his people. By his side was Xelthar, a gifted necromancer who, unlike others of his kind, practiced his craft for the good of the… Read More