Adventures in Sendhia and Wildwood Lasher, February 20, 2011 New Area and Goal – Wildwood: Long ago and far away in the outer reaches of Gelidus a nation of centaurs settled within the cold forest of Koloma. Hidden within a dense forest, the noble creatures strive to maintain their customs and traditions behind a wall of secrecy and illusion. Although serene temperaments prevail, within each citizen lies the heart of the warrior. Trained from an early age, the centaurs guard their home jealously, particularly from Human intruders. Elves, sprites, dryads and others of mythic origins are always welcome, however Humans have ever been the enemy, bringing death and destruction to the forest. Trolls and giants might be tolerated, but proof of peaceful intent will probably be demanded. Note: This area replaces Antharia. New Area – Adventures in Sendhia: A nexus created by the three moons of Andolor opens a gate upon a world you have never before visited. Upon entering, your adventure begins with a mysterious shipwreck in the Sendhian Sea. From there, you island hop and meet with a variety of strange characters and creatures. You will need to use all your wiles in order to escape the perils you face in Sendhia! Level Range : 5 to 50 Area Author : Lumina Note: This area replaces Ultima and currently has no goal. MUD News
New Areas and Goals: Empyrean, Marshlands of Agroth and Path of the Believer January 15, 2011 New Area and Goal – Empyrean, Streets of Downfall: In Sarcoph’s empire, all roads eventually lead to the imperial city. Those who survive the journey through the Great Eastern Desert and the foothills of the Demon’s Halo range will lay eyes on the seat of Sarcoph’s power. But the city… Read More
Mount Dunoir and Wedded Bliss Quests (Goals) June 5, 2010 New Goal – Mount Dunoir (formerly Shayol Gul): The evil and powerful mage Bhazhat from his prison collects and resurrects minions of evil in an attempt to escape from his centuries of imprisonment and rule the world. Can Cheoj and his allies prevent such an event from happening? Can you… Read More
Ranged Combat – Archery Skill September 16, 2012 Ranged Combat – Archery Archery is the first skill to use ranged combat on Aardwolf. The full details on each of the commands are below. We are very excited about the possibilities with this, including traps, bombs, spells that damage across multiple rooms, etc. But for now, let’s get this… Read More