New Channels, Resist bars redone, other changes. Lasher, February 20, 2011 List of changes made to Aardwolf MUD on Feb 20th 2011: Game Enhancements: Shield Punch with 1000 weight shield would always daze the target regardless of stats. This has been changed and chances of a shield dazing is now partly based on victim con. The max effective weight that will count towards daze is 4000. ‘Quit Check’ will now show items in containers along with the container id: [ 9] (Nosave) - Aylorian Sword (inside Vladia's Shopping Bag/639441811) [ 1] (Nosave) - Aylorian Sword (Worn) The resist bars on ‘score’ have been redone. They are no longer linear and they now max out just under 2500. Light now a damage type that can be set on weapons. Changed the format of ‘wangrp’ channel slightly – align is now shown rather than the text, and compressed the other info. There is a new ‘sports’ channel, should be pretty obvious what it’s for. Cursing is allowed on sports channel, other rules still apply. There is a new channel called ‘mxit’. The intent is that you can use ‘txt speak’ on this channel without being told “use full sentences!” etc. IF u dnt lk ths sentnce u shld nt trn it on!?!!!!!11111!!11. As ‘mxit’ is also a command for imms, the ‘txt’ command is an alias for it. Bug Fixes in this reboot: Using ‘pick lock’ when you don’t have the skill will now give a message saying so rather than just ‘you failed’. Failed Bodycheck could sometimes give an invalid ‘… is immume’ messsage, now fixed. Quit check will now show both worn and carried items at the same time. It would previously only show one or the other. Quest actions such as qreset, complete, fail, etc should now flag a group as needing GMCP update. The ‘rainbow will only work outside’ message will now only show once even if, behind the scenes, rainbow multicasts. Casting cure disease on someone else in a silent spell room did not show a success message, now fixed. Fixed a bug with GMCP group causing additional prompts to be sent during combat. Roster 10 will now sort by total level rather than just by tier and classes. Redos are not included in this, that part is intentional. Mobs names with a quote in them were causing problems in GMCP says. They are now correctly escaped. Seeing the experience other group members gain will now be based on your own ‘exprate’ setting rather than theirs. The ‘xxx feels abandoned and leaves’ pet message will only echo to the room when a player quits if the pet is in the same room. If a player in a group renames, the group leader name, group member name or from/to side of a group invite should now rename correctly. Party Harmoney, Party Shield and Party Sanctuary will now return an already affected spellup tag when the affect is not added to anyone. Suicide was leaving mana/moves unchanged if the clan had a custom suicide message. Now fixed. MUD News
Subclass changes, Paradise Lost Goal, others. September 9, 2023September 9, 2023 Another reboot with lots of updates, most of these are related to subclass changes and, in most cases, these are buffs: Subclass Changes: The effectiveness of Enhanced Damage on melee attacks has been increased fairly significantly for warriors and a smaller amount for thieves, rangers and paladins. The increase is… Read More
Spamreduce and other changes. June 12, 2015 Spamreduce command: There is a new command called ‘spamreduce’. I have moved some of the existing config options into this command. Settings you already had should have copied over. Type ‘spamreduce’ to see what the options are. These replace existing commands: spamreduce dodges : hides dodge messages. spamreduce wflags :… Read More
Shoplifting Bandit skill, Necrotic Touch Venomist Skill, Other Changes. June 24, 2011 Necrotic Touch – New Venomist Skill: Highly trained venomists can learn the dark art of necrotic poisons. These poisons spread require only light contact with the skin to infect a victim. Necrotic Poison will gradually eat away at the victims cell structure, making them more vulnerable to physical attacks and… Read More