Aardwolf MUD Client – New Release Lasher, February 8, 2011 We released a newer version of the Aardwolf custom Mushclient today. The main differences between this release (R336) and the original release (R226) are: Group monitor plugin using GMCP group info. Multiple mapper enhancements including the ability to store custom exits/portals and a command to find all exits leading to unexplored rooms. Check ‘mapper help’ with the client loaded for full info. – Client is updated to Mushclient version 4.72 The Aardwolf MUD Client Download Page has a new section to help you figure out what files to copy over if you are using an older version of the client. Click the image for a larger screenshot Check out the Aardwolf Mushclient History page for full release notes. Thanks to everyone who has helped with contributing code and suggestions to the client. Special thanks to Spartacus for many of the mapper updates and other fixes and, of course, to Fiendish for starting and maintaining the whole thing. MUD News
Three new goals, clan merge, other changes. September 2, 2018 New Area and Goal – Ookushka Garrison: Long ago, when the Tairayden tribe first attacked innocent beach goers, one person decided to try to take action against them, hunt them down and get revenge for their horrible actions and crimes against humanity. Since then, she was able to locate the… Read More
Instinct rebuild, note reset, other changes. August 24, 2012 Instinct Rebuild Option: There is now a mechanism in place to rebuild instinct in either a single skill or all at once. The cost is 2% of the trains / gold put into the skill but there is a max charge of 5000 trains / 50m gold when using the… Read More
Adventures in Sendhia and Wildwood February 20, 2011 New Area and Goal – Wildwood: Long ago and far away in the outer reaches of Gelidus a nation of centaurs settled within the cold forest of Koloma. Hidden within a dense forest, the noble creatures strive to maintain their customs and traditions behind a wall of secrecy and illusion…. Read More