2 New areas and goals added – Jan 10th 2009 Lasher, January 10, 2010 New Area and Goal – The First Ascent: In shrouded history so distant that it may be expressed as Eternity Past, mankind has feared (and therefore hated) dragonkind. For their part, the dragons have been remarkably patient with man’s misconceptions, and even endured periodic purges and outright wars directed at them. The First Ascent is a detention facility, a prison if you will, where men have detained both dragons and creatures of every other description that have been accused of collaborating with dragonkind. New Area and Goal – The Maelstrom: This sea used to be the home of the most exotic creatures, with water as clear as crystal and as sweet as sugar. All who lived and swam in it proclaimed a land fit for the gods, notwithstanding that it was underwater. Tritons swam among the fish, laughing and frolicking in the kelp gardens and basking on the continental shelf. Time was when peace reigned in the lovely subterranean Coral city. Now, all that remains is a desert. Arid, dry, sandy, it bears no resemblance to the lively sea that once graced the land. Evil lurks in dark places, holding the sea, and all beings in it hostage. Somehow, somewhere, there must be a way to free the Coral Seas. Removed Areas: The stock areas Crystalmir Lake and the Isle of Quake have been removed from the game. MUD News
Weather Observatory, Nanjiki Ruins and Olde Worlde Carnivale Goals July 16, 2010 New Area and Goal – The Weather Observatory: In the mountains of Gelidus near the Elfin Bay there is a Weather Observatory. The Weather Observatory serves two major purposes. It provides a learning environment for young weather beings. Sometimes a small cloud may arrive and from its time here decide… Read More
Aardwolf MUD Update – Feb 24th 2009 February 24, 2009 New Area and Goal – The Stuff of Shadows: When death looms large; and light grows dim; when the chill air steals the last breaths from your lungs; and eternal night closes in — a shadow of death flickers into being. It is slight and fleeting, its stuff as insubstantial… Read More
T9 Redo, Skill Changes, Who Redo, other May 3, 2015 Wasn’t planning to reboot this weekend but will probably not be available next weekend and I wanted to get the T9 TNL change live in particular. We’re about to open up the ‘test raid’ changes on the test port so testers keep a look out for that note. The t9… Read More