Aardwolf MUD Update – 27th May 2009. Lasher, May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords to be changed without having to shut down the mud for 30 minutes to run update scripts. As a result of that, the following areas/goals are now live: Conveted Area and Goal – Imperial Nation: The Star Wars area has been replaced with Imperial Nation. As this is a conversion of an existing area for copyright reasons rather than a new area or an area replacement, you should notice the following: Your explored in the area remains the same. Any items you had in Starwars will convert to the equivalent items in Imperial Nation. Any portals you had to Starwars should now go to the equivalent room in Imperial Nation. If you quit in starwars, or have a cp mob in it, they should have become the equivalent rooms/mobs in imperial nation. The information on the goal itself is: The Imperial Nation is ruled by Emperor Paliste. He maintains his rule with the help of the Seven and the creations of the Mad Scientist. Under his tyranical rule, pain and suffering have become a way of life . Now a rebellion has formed. Are you willing to help overthrow the Imperial Nation, and bring peace back to the lands? New Goal – Curse of the Midnight Fens: You stand before a great swamp, spreading out wide over the distance before you. Carefully continuing onward you venture into the darkest, most ominous section of the swamp. A sudden feeling of dread overcomes you, and a deep coldness surrounds you. A loud voice booms, ‘You cannot break the curse, these souls all belong to me!’ A heavy presence fills the air, a noise behind you! No! There in front of you! Beside you! You whirl to face the movement but nothing. ‘Muhahaha! You silly fool, you cannot defeat me! I am the blackness, the shadows, and nothing at all. Beg me for a quick death and join the other cursed beings in my domain!’ Drawing your sword you shout a vow to make this fiend bleed before your death. Laughter greets you, and two strange billowy forms confront you. One carries a strange blade of shadow while the other clasps its hands together, long claws showing. ‘Come, give in to your death and join us brother, the pain will not last…’ Swinging wildly, your blade meets nothing, a sharp blow caresses your head, and darkness comes swiftly. Various creatures of the fens have spread their tokens out amongst the others in the hopes of gathering help for their plight. Will you be the one to break the curse? New Goal – Amazon Nation: Long ago the Amazon nation was at war with the centaurs. The three greatest Amazons stood side by side in the battle. Solari wielded the time staff in combat at Queen Melosa’s side. By brandishing the artifact, Solari was able to stop time for a moment. Then Jules focused the power of the aqua mirror onto the attacking centaurs. The attack damaged the creatures, and Queen Melosa used the time to throw the pearl of wisdom high into the air. A searing white light filled the battlefield, and when it subsided, their enemies were gone; but so were the Amazon’s greatest artifacts. Years have passed and the artifacts remain missing. The Amazon nation still searches for these items to help their nation grow in strength. Will you help them recover their missing artifacts? MUD News
The Witches of Omen Tor and Black Rose Goals June 6, 2011 The Witches of Omen Tor: Four witches rule the land of Omen Tor. They are sisters, born of the same omnipotent mother, Aethel, who released them upon the world at the beginning of time. Omen Tor is a land of many facets, influenced by each of the witches in ways… Read More
Werewood Goal, Hunt Enhancement, Inferno Eq Upgrade February 18, 2014 Were Wood – New Goal: Once these woods were a magical paradise, full of creatures and filled with the songs of birds and other animals. But one day a werewolf appeared in the woods and the creatures started disappearing. Were creatures took over the woods, and all that remain are… Read More
New MUD Goals/Quests – October 9th 2008. October 9, 2008October 9, 2008 Several new goals were added this reboot, there’s a nice variety of difficulty level and complexity in these goals, we hope you enjoy them. Imperial City of Reme: Welcome to the Grand City of Reme, where Justice, Mercy, and the Humane treatment of seagulls is a distant memory. The Emperor… Read More