Aardwolf MUD Code changes and New Goals – August 9th. Lasher, August 10, 2008 Important MUD changes this reboot: Gold on hand, bank accounts, clan donated/taxed amounts and clan account themselves can now be over 2 billion. The limit is 50 billion, which can also be easily increased if needed. Entering an argument after ‘inventory’ will filter the list displayed to only items where either the keyword or name matches the argument. For example, ‘inv sword’ will show only items with sword in their keyword list or name. Access to the newbie channel now continues up to level 50. The limit of 200 hours online still applies. You can now see coordinates in Vidblain. Entry room is still random. Minor bug in call upon faith made strength weaker than the other stats, now fixed. New Area: Onyx Bazaar Ancient stone archways mark the entrance to a cavern of sensual delights and desperate despairs from the Land of Evilstar Coast. Off the Sea of the Horn, a casual shopping day can turn into a world of pain for some or a multitude of pleasures for others. Don’t forget to pay your respects to those in charge or surely you will lose everything you hold dear. On Market day, those with the means, the will and the way, may enter the market and thrive, or die trying. What cannot be bought above can be both bought and sold in the Onyx Bazaar. Both buyers and sellers, beware! 3 other new goals were added: The Port: On the surface, the Port appears to be a peaceful seaside town, with little of interest to offer the average adventurer. But within the town’s underbelly, certain nefarious individuals are recruiting for organized crime. Ambitious thieves may wish to pay a visit to The Port, but only if they have the skills and the stomach for it. Black Lagoon: Alas, there is a great scourge threatening the planet. Time is of the essence! Do you, great adventurer, have what it takes to make the perilous journey deep under the lagoon? Nottingham: Robin Hood and his Merry Band of Outlaws aren’t quite so merry. Maid Marion has been captured by the Sheriff and is languishing in his dungeon. Try as they may, they have been unable to get her released or rescued. Things look bleak indeed. Unless there is a brave soul who might like to help? Defeat the Sheriff, rescue the damsel, all those things that sound like an old legend. Might you be the one to do this? Chances are there will be a reward. Unless you’re one of those rich folks that oppress the needy! Nottingham, where things are as simple as they seem. Or maybe not. MUD News
Illoria, Infestation and Cougarian Goals. Other Changes. March 14, 2011 Three new quests (goals) where added to Aardwolf this evening: New Goal – Cougarian Queendom: The Cougarian Queendom, tucked in the depths of the Jungle of Verume, has prospered for hundreds of years undiscovered by the outside world. Now that has all changed as the Bengaleen Empire threatens from the… Read More
Mount Dunoir and Wedded Bliss Quests (Goals) June 5, 2010 New Goal – Mount Dunoir (formerly Shayol Gul): The evil and powerful mage Bhazhat from his prison collects and resurrects minions of evil in an attempt to escape from his centuries of imprisonment and rule the world. Can Cheoj and his allies prevent such an event from happening? Can you… Read More
New Elementalist Spells, multiple other changes. November 21, 2010 Elementalist Spells: Three new elementalist spells were added this reboot: Earthen Hammer Air Skewer Ice Daggers Each of these is a higher level attack spell doing the damage type implied by the spell name. Other Changes: Couple of other changes that made it into this update: Each clan can now… Read More