Aardwolf MUD Code changes and New Goals – August 9th. Lasher, August 10, 2008 Important MUD changes this reboot: Gold on hand, bank accounts, clan donated/taxed amounts and clan account themselves can now be over 2 billion. The limit is 50 billion, which can also be easily increased if needed. Entering an argument after ‘inventory’ will filter the list displayed to only items where either the keyword or name matches the argument. For example, ‘inv sword’ will show only items with sword in their keyword list or name. Access to the newbie channel now continues up to level 50. The limit of 200 hours online still applies. You can now see coordinates in Vidblain. Entry room is still random. Minor bug in call upon faith made strength weaker than the other stats, now fixed. New Area: Onyx Bazaar Ancient stone archways mark the entrance to a cavern of sensual delights and desperate despairs from the Land of Evilstar Coast. Off the Sea of the Horn, a casual shopping day can turn into a world of pain for some or a multitude of pleasures for others. Don’t forget to pay your respects to those in charge or surely you will lose everything you hold dear. On Market day, those with the means, the will and the way, may enter the market and thrive, or die trying. What cannot be bought above can be both bought and sold in the Onyx Bazaar. Both buyers and sellers, beware! 3 other new goals were added: The Port: On the surface, the Port appears to be a peaceful seaside town, with little of interest to offer the average adventurer. But within the town’s underbelly, certain nefarious individuals are recruiting for organized crime. Ambitious thieves may wish to pay a visit to The Port, but only if they have the skills and the stomach for it. Black Lagoon: Alas, there is a great scourge threatening the planet. Time is of the essence! Do you, great adventurer, have what it takes to make the perilous journey deep under the lagoon? Nottingham: Robin Hood and his Merry Band of Outlaws aren’t quite so merry. Maid Marion has been captured by the Sheriff and is languishing in his dungeon. Try as they may, they have been unable to get her released or rescued. Things look bleak indeed. Unless there is a brave soul who might like to help? Defeat the Sheriff, rescue the damsel, all those things that sound like an old legend. Might you be the one to do this? Chances are there will be a reward. Unless you’re one of those rich folks that oppress the needy! Nottingham, where things are as simple as they seem. Or maybe not. MUD News
Mud client summary – new ‘clients’ command. April 13, 2010 A new command was added to Aardwolf MUD today that shows a summary of connections sorted by MUD client. Client is determined using the telnet ‘ttype’ option. Here’s a screenshot of the summary at time of writing: Most of the clients in the ‘unidentified’ category are returning NULL. From asking… Read More
Equipment Searching based on Compare Scores May 13, 2010 Building on the equipment scoring and compare options added recently, there is another new command called ‘eqsearch‘ that can be used to check if there are equipment upgrades available in open clan halls. Eqsearch works like compare, but is based on a flagged list of items in the game that… Read More
Imagi’s Nation Area, Other Code Changes. August 23, 2015 New Area and Goal – Imagi’s Nation: The Imagi family has been an Andolor residence for decades, never creating a stir or drawing any attention to themselves. This is about to change. They are a loving family, consisting of the Father, Firgovi, the mother, Tolsirle, two children and a family… Read More