Exp per level reduction, Setwanted Changes. Lasher, July 20, 2014 Experience per Level reductions across the tiers: Made a pretty big change to experience to level across the tiers. Experience per level is generally lower – the biggest differences will be seen at the low-mid tier range. The new and old tables are shown below. This gives a much more even progression without some of the bigger jumps and without that huge wall of all 10k levels at higher tiers. Other Game Changes: Daily Blessings will now always give double exp and at least one double qp quest. Because there is no longer and weighting towards one or the other I have made the double exp mobs reward work even if the player has noexp on. While this might seem counter-intuitive, it gives them the option to get the double exp mobs later with no downside in terms of chances for other bonuses. If you are flagged (WANTED) and killed you will have protectiom from setwanted for 2 hours of real time with the following exceptions: Someone who has revenge on you can still set you wanted. If you setwanted someone else, you lose the protection. The bonus experience that counts up on rare mobs will now save and load over a reboot. Because of different numbers of mob counts before and after reboot it won’t be a perfect match, but close enough. It will also save every hour when the rankings update so if we have a crash rather than a planned reboot, that will be the version that loads. The command to generate the experience tables shown above is now available in the game. Typing ‘exptable’ will show the experience table with your own TNL highlighted in red. MUD News
Classchange rewrite and instinct / mastery rebuilds July 15, 2023July 15, 2023 Classchange rewrite and instinct / mastery rebuilds: A lot of work and discussion is taking place behind the scenes to improve balance between the subclasses. As part of the changes that are coming, we want to make it much easier to change primary class, masteries and instinct to be able… Read More
Sorceror Subclass, Nalondir Goal, Other Changes. June 3, 2013June 8, 2013 Evoker and Witch Guild merged into Sorceror: The Witch class has merged into the Evoker class and the new combined subclass is now known as Sorceror. If you were a Witch or Evoker before the reboot you are now a Sorceror and have access to the combined subclass spells of… Read More
New area/goal, Paladin spell upgrades, other changes. July 12, 2014 Tribal Origins – New Level 165-190 Area and Goal: In an effort to learn more about the dreaded Tairayden tribe who first made an appearance in Tairayden Peninsula, a wise and adventure seeking warrior decided to seek additional knowledge. He had many questions after freeing the hostages the tribe had… Read More