Exp per level reduction, Setwanted Changes. Lasher, July 20, 2014 Experience per Level reductions across the tiers: Made a pretty big change to experience to level across the tiers. Experience per level is generally lower – the biggest differences will be seen at the low-mid tier range. The new and old tables are shown below. This gives a much more even progression without some of the bigger jumps and without that huge wall of all 10k levels at higher tiers. Other Game Changes: Daily Blessings will now always give double exp and at least one double qp quest. Because there is no longer and weighting towards one or the other I have made the double exp mobs reward work even if the player has noexp on. While this might seem counter-intuitive, it gives them the option to get the double exp mobs later with no downside in terms of chances for other bonuses. If you are flagged (WANTED) and killed you will have protectiom from setwanted for 2 hours of real time with the following exceptions: Someone who has revenge on you can still set you wanted. If you setwanted someone else, you lose the protection. The bonus experience that counts up on rare mobs will now save and load over a reboot. Because of different numbers of mob counts before and after reboot it won’t be a perfect match, but close enough. It will also save every hour when the rankings update so if we have a crash rather than a planned reboot, that will be the version that loads. The command to generate the experience tables shown above is now available in the game. Typing ‘exptable’ will show the experience table with your own TNL highlighted in red. MUD News
Aardwolf MUD general updates – January 27th 2010 January 27, 2010 General Aardwolf changes this update: The effect of the elementalist air/water/fire/earth focus spells has been doubled. Keep in mind these affects include damage done by weapons also. There is a new lbid filter: ‘lbid filter outbid’ which shows items you have been outbid on. Lots of people suggested this or… Read More
Living Mines of Dak’Tai, The Gathering Horde , Other Changes. February 15, 2010 New Area and Goal – The Living Mines of Dak’tai: To the far north, beyond the vast Hathzor Plains and the terrible Great Desert, lies a remote ogre village. The ‘Tai tribe are fearsome warriors who have grown rich trading the resources buried in the mountains their home is nestled… Read More
Androgyne gender, Other changes. May 3, 2023May 3, 2023 Androgyne/Non-Binary Gender, other changes: The main reason for this reboot was to clean up a lot of things with gender. Mostly the messages like “They is dead!” and a lot of the socials. I think some of the clan info messages might still be off until we review them but,… Read More