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Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Skill/Spell Improvements.

Lasher, July 30, 2011

Some fairly large changes to core skills and spells in the game were also made today: The version of enhanced damage used by pclass psi, mage, thief and cleric has been buffed and the difference between the two is now half of what it was. The impact of ‘desecration’ during…

Combat / Grouping changes.

Lasher, July 30, 2011

Some fairly major enhancements made to how combat works both in groups and when attacking multiple targets. Combat should be much smoother now, unused hits roll over to the next target and assisting is pretty much instant. Full details below. Regular Combat Change: There is a fairly large change to…

Is Aardwolf Dying?

Lasher, July 24, 2011

Quite often I read notes and see comments about “the dwindling player base”. We’ve been hearing that for years, so long that it is just accepted. I decided it was time to find out if this is actually true. As some of you know, the ‘online 2’ command will show…

New Bandit, Ninja, Mindflayey abilities. Combat spell upgrades.

Lasher, July 9, 2011

Amnesia – New Mindflayer Spell: There is a new mindflayer ability called ‘amnesia’ that allows the mindflayer to target a single ability on the victim and make the target forget, or partly forget, that skill/spell. The syntax is: cast amnesia [skill or spell] target. Target is optional if you are…

Shoplifting Bandit skill, Necrotic Touch Venomist Skill, Other Changes.

Lasher, June 24, 2011

Necrotic Touch – New Venomist Skill: Highly trained venomists can learn the dark art of necrotic poisons. These poisons spread require only light contact with the skin to infect a victim. Necrotic Poison will gradually eat away at the victims cell structure, making them more vulnerable to physical attacks and…

Aardwolf Mushclient R1040 now released.

Lasher, June 15, 2011June 15, 2011

A new version of the Aardwolf version of Mushclient managed by Fiendish has been uploaded to Aardwolf.com. There are many enhancements in this upgrade. We recommend reading the Aardwolf Mud client release notes for full details. A summary of the most important changes is below: A revamped bigmap plugin that…

The Witches of Omen Tor and Black Rose Goals

Lasher, June 6, 2011

The Witches of Omen Tor: Four witches rule the land of Omen Tor. They are sisters, born of the same omnipotent mother, Aethel, who released them upon the world at the beginning of time. Omen Tor is a land of many facets, influenced by each of the witches in ways…

New Ninja and Barbarian Skills, Hearfriends Command, GQ change, Others.

Lasher, June 6, 2011

Blind Fighting – New Ninja Ability: A significant part of Ninja training involves practicing the art of ‘blind fighting’ – covering their eyes during combat training and learning to fight with their other senses. Whenever a ninja is blinded in combat their blind fighting ability will take over; preserving their…

Knife Fighting, Clan Guard Changes, Second/Third Attack, Others

Lasher, May 14, 2011

Knife Fighting – New Thief Ability: Over time, thieves can become so skilled with their daggers that they are able to execute two attacks in the time it would take others to strike a single time. There is no syntax to this skill – it happens automatically. The primary weapon…

New Goals – Lemdagor, Prosper Island, Diatz and Tournament Camps

Lasher, May 14, 2011

Several new goals added this reboot: The Storm Ships of Dem-Lagor: Long ago, a series of volcanic eruptions created a tiny group of islands in the sea of Lem-Dagor. In time, these islands became rich and fertile, and finally, home to a race of sailing folk. In response to the…

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