Realm of the Firebird, Eye of Discovery, Other Changes Lasher, May 19, 2010 New Goal – Realm of the Firebird (formerly Falcovnia): High above the tsarist fertile lands, a small blotch of gold and red streaks across the skies. Meanwhile, Tzar Vislav and his advisor are deep in discussion, trying to determine who or what might possibly be stealing apples from the castle orchard. Surely in a land of petty despots, there must be more to be concerned about than the theft of fruit! To find out, head on up to Tzar Vislav’s domain. The answer begins with the Tzar’s question, “Who or what is stealing my apples!” Level Range : 80-110 Goal Difficulty : Medium Goal Recommended at : Level 100 Goal Converter : Lumina Area Author : Lumina* *This area is based on the original design by Dahr & Zane (Falcovnia). Other MUD changes in this update: A number of other changes and bug fixes were made during this reboot, here’s the list: The consider command will now show flags such as good/evil at the front of the mob name. It also respects ‘shortflags’. There is a new ‘mobdeaths neutral’ option. The ‘autoeq’ messages when you level will now only show every 5 levels and will not show at all when you are already level 201. When using the ‘eye of discovery’ spell on yourself, you will see an unexplored room in the current area rather than random from the entire MUD. The ‘fill’ command can now take an optional argument to specify which fountain to fill a container from. This only matters in a handful of rooms such as the Beachcomber Cafe in the Zoo area. Fixed ‘wear all’ trying to wear things like pies, bags, etc 🙂 Equipment score based on your compare settings has been added to the ‘invdetails’ command – it is the last value in the {invheader} section. The teleport spell when cast by mobs was not working. This has been fixed which means that if you don’t have the ‘noteleport’ wish you will probably start to get teleported by some mobs during combat. The ‘note threadinfo’ and ‘note threads’ options showed the red * next to everything as if they were all unread. Now fixed. If you failed the ‘hide’ skill with spelltags on, you would sometimes get duplicated fail tags. Shadow Form had a chance (1%) to fail even when at 100%. This has now been fixed. Using the wtype, wset or wflag trivia spending options on a weapon will now cause it to be flagged unique. This fixes an issue with changing flags returning on items that have been set to remove them. I changed the default compare scores for hp/mana and moves to zero – I think the value of these compared to stats just isn’t there, particularly for new players. You can use ‘compare set’ to make your own scores for these whatever you like. The vorpal message will now show the weapon you used instead of just saying “your weapon”. MUD News
Enhanced UTF8 Maps / Aardwolf Mushclient r1802 August 2, 2014August 2, 2014 Aardwolf Mushclient r1802 / Enhanced Maps There have been some Mushclient enhancements made by Fiendish and Nick Gammon (the Mushclient author) to support UTF8 characters for map drawing. These maps provide a cleaner look then the ASCII maps. Here is a full map of Aylor in UTF8: Grand City of… Read More
Race Rewrite – Framework and Overview June 22, 2024 Races Rewrite: With this update, Aardwolf we have updated 13 of 19 races for the new race bonus system. Some changes that affect all races are listed below then we will get into an update for each individual race: Sprite and Quickling have been merged to just Sprite – if… Read More
New Race Modifiers, Other Changes. April 13, 2024 Gquest Ranges and other Changes: We have changes the way races and stat bonuses work. In additions to the current variations by stat cost, each race can now have plus or minus percentages in each of these categories: Weapon Damage Inflicted Skill Damage Inflicted Spell Damage Inflicted Healing Cast on… Read More