Mud client summary – new ‘clients’ command. Lasher, April 13, 2010 A new command was added to Aardwolf MUD today that shows a summary of connections sorted by MUD client. Client is determined using the telnet ‘ttype’ option. Here’s a screenshot of the summary at time of writing: Most of the clients in the ‘unidentified’ category are returning NULL. From asking the players connected, this seems to be a mix of JMC, GMUD, Rapscallion and various telnet combinations. Most of those in the “unknown” category are covered by “screen” which seems to be various forms of linux telnet in use by a player who logged in then used ‘screen’, a few where the value returned is actually the literal string (null) a handful of players who customized their ttype. I am surprised by the relative absence of Mudlet, although that is a fairly new client. Also expected Mushclient to be higher, although it does still have the highest count of any actively maintained client. MUD News
New Area – Kiskadi Cove, other changes. May 28, 2013 New Area and Goal – Kiskadi Cove: Nestled in the coastal forests of the north there is a cove, once peaceful and thriving with life, that now festers with an unspeakable evil. All are held in its thrall, from the local tribal people to the animal and plant life of… Read More
Blood Opal of Rauko’ra, Sanguine Tavern, Other changes. January 24, 2013 New Area Conversion – Blood Opal of Rauko’ra: A small team of adventurers has followed a trail of clues seeking a treasure of antiquity – the Blood Opal of Banderios. It is said that the opal was stolen many eons ago by the vampire king, Rauko’ra the Thirsty and is… Read More
Aardwolf Blog Introduction June 20, 2008June 22, 2008 So why, after all these years, an Aardwolf blog? Several reasons. There is a huge amount of activity taking place building out the MUD right now. A lot of this activity is not worth announcing until finalized, but many people are interested in what we’re up to. A blog will… Read More