Mud client summary – new ‘clients’ command. Lasher, April 13, 2010 A new command was added to Aardwolf MUD today that shows a summary of connections sorted by MUD client. Client is determined using the telnet ‘ttype’ option. Here’s a screenshot of the summary at time of writing: Most of the clients in the ‘unidentified’ category are returning NULL. From asking the players connected, this seems to be a mix of JMC, GMUD, Rapscallion and various telnet combinations. Most of those in the “unknown” category are covered by “screen” which seems to be various forms of linux telnet in use by a player who logged in then used ‘screen’, a few where the value returned is actually the literal string (null) a handful of players who customized their ttype. I am surprised by the relative absence of Mudlet, although that is a fairly new client. Also expected Mushclient to be higher, although it does still have the highest count of any actively maintained client. MUD News
Aardwolf MUD Update – 27th May 2009. May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords… Read More
Fractals of the Weave Update. May 3, 2023 Some large updates to Fractals of the Weave were added today: — Major Updates — – A new minigame themed after the Unseelie Court. – A new minigame themed after a battle with corrupted Vorel. – A new minigame themed after caravan defense from desert raiders. – The above games… Read More
Tier stat changes and experience-per-level reductions. July 31, 2012July 31, 2012 The purpose of the changes below is to reduce some of the ‘gap’ between the tiers while still leaving a good incentive to progress. The real meat of the tier bonus, the +10 level to equipment and skills, has not been touched. Some people will hate any change to tier… Read More