Aardwolf MUD Code changes and New Goals – August 9th. Lasher, August 10, 2008 Important MUD changes this reboot: Gold on hand, bank accounts, clan donated/taxed amounts and clan account themselves can now be over 2 billion. The limit is 50 billion, which can also be easily increased if needed. Entering an argument after ‘inventory’ will filter the list displayed to only items where either the keyword or name matches the argument. For example, ‘inv sword’ will show only items with sword in their keyword list or name. Access to the newbie channel now continues up to level 50. The limit of 200 hours online still applies. You can now see coordinates in Vidblain. Entry room is still random. Minor bug in call upon faith made strength weaker than the other stats, now fixed. New Area: Onyx Bazaar Ancient stone archways mark the entrance to a cavern of sensual delights and desperate despairs from the Land of Evilstar Coast. Off the Sea of the Horn, a casual shopping day can turn into a world of pain for some or a multitude of pleasures for others. Don’t forget to pay your respects to those in charge or surely you will lose everything you hold dear. On Market day, those with the means, the will and the way, may enter the market and thrive, or die trying. What cannot be bought above can be both bought and sold in the Onyx Bazaar. Both buyers and sellers, beware! 3 other new goals were added: The Port: On the surface, the Port appears to be a peaceful seaside town, with little of interest to offer the average adventurer. But within the town’s underbelly, certain nefarious individuals are recruiting for organized crime. Ambitious thieves may wish to pay a visit to The Port, but only if they have the skills and the stomach for it. Black Lagoon: Alas, there is a great scourge threatening the planet. Time is of the essence! Do you, great adventurer, have what it takes to make the perilous journey deep under the lagoon? Nottingham: Robin Hood and his Merry Band of Outlaws aren’t quite so merry. Maid Marion has been captured by the Sheriff and is languishing in his dungeon. Try as they may, they have been unable to get her released or rescued. Things look bleak indeed. Unless there is a brave soul who might like to help? Defeat the Sheriff, rescue the damsel, all those things that sound like an old legend. Might you be the one to do this? Chances are there will be a reward. Unless you’re one of those rich folks that oppress the needy! Nottingham, where things are as simple as they seem. Or maybe not. MUD News
Skills, spells, PK and goals update – Oct 9th 2008 October 9, 2008 Daze/Stun abilities redo: Daze has been redone. It no longer prevents multicast. Being dazed means your effective skill in ANY skill or spell is reduced. Points of note about these changes are: Daze is bad for skill users as well as spell users. Having equipment to boost a skill %… Read More
Enhanced UTF8 Maps / Aardwolf Mushclient r1802 August 2, 2014August 2, 2014 Aardwolf Mushclient r1802 / Enhanced Maps There have been some Mushclient enhancements made by Fiendish and Nick Gammon (the Mushclient author) to support UTF8 characters for map drawing. These maps provide a cleaner look then the ASCII maps. Here is a full map of Aylor in UTF8: Grand City of… Read More
Races: Human, Halfling, Sprite, Triton, Wolfen and Vampire July 27, 2024 The last updated races were added today, details for each race are below: Human: Humans are still the basic race with no resistances or no stat cost modifiers but we did add something to make them a bit more interesting. This is from ‘help human’: “Questmasters across the land favor… Read More