Bypass changes and Bypass Wish Lasher, July 27, 2025 We have made some fairly large changes to bypass: There are now two wishes for bypass available to all players. When you have bypass via a wish, the area will bypass as if you had the skill at 100%. If you have the wishes and you are a navigator without the skill at 100%, make sure those most important to you are at the top. The max slots a navigator can gain from bypass naturally has been reduced from 4 to 3 – they still get the default two slots plus one more slot at 800 combined int+wis. Instinct can now be trained in bypass up to a max of 100. Once you have instinct in bypass you have another bypass slot. The percent effectiveness of that Bypass slot will be how much instinct you have. Keep in mind that instinct also adds to base skill so if you have 80% practiced and 20 instinct then your effective skill % is 100. The ‘bypass’ command itself now shows the % effectiveness of each slot as there are three types: Wish : 100% Skill based : Skill + instinct. (Navigator only) Instinct Slot: Instinct only. (Navigator only) Because the bypass positions you have from wish are the most important there will be times when you want to put something at the top of the list without having to redo everything. Using the syntax ‘bypass [area] first’ will do that. The purpose of these changes is to make some amount of bypass availableto all players while still giving navigators more slots overall. MUD News
Aardwolf MUD Marketplace – Long Term Auction January 10, 2010 The Aardwolf Marketplace – Long Term Auction: The Aardwolf Marketplace was added today. This is a special version of auction with items being listed for several days and saving over reboots. The full helpfile is included below: Overview The ‘Aardwolf Marketplace’ is similar to auction but has a number of… Read More
Campaign change, Newbie channel update, other changes. March 26, 2010 Additional changes made to Aardwolf MUD in the 26th March 2010 reboot: When using ‘campaign check’ to see which targets you have left to kill, if no instances of that mob exist in the game it will show in red with. ‘Dead’ at the end of the area/room name. This… Read More
Skill/Spell Improvements. July 30, 2011 Some fairly large changes to core skills and spells in the game were also made today: The version of enhanced damage used by pclass psi, mage, thief and cleric has been buffed and the difference between the two is now half of what it was. The impact of ‘desecration’ during… Read More