Race Rewrite – Framework and Overview Lasher, June 22, 2024 Races Rewrite: With this update, Aardwolf we have updated 13 of 19 races for the new race bonus system. Some changes that affect all races are listed below then we will get into an update for each individual race: Sprite and Quickling have been merged to just Sprite – if you were a Quickling before you should now be sprite. Lizardman and Ratling have both been merged into Naga which is the new poison race. If you were either of these races, you are now a Naga. Shadow has been renamed to Wraith and is now considered undead. Half-Griffon has been renamed to Gargoyle and become a more tankish race. There is a new ‘Tigran’ feline race aimed towards Solo play. There is a new ‘Ogre’ race similar to Giant but does more damage and takes more damage, kind of the ‘berserker’ race. Programs have been run to convert all existing pfiles affected by this and do update roster so that the new races appear in roster even if players have not logged in. Gamestat 6 data has been archived into the helpfile ‘help gamestat6’ and the data has been reset so that we can see the information for the new races. For any races that now have bonus to damage, exp or resistance in a particular room type, the room name will be prefixed with @C(*)@w when you are in a room where your race bonus is active. There are a few changes to ‘raceinfo’: Raceinfo all is now sorted and highlights only real values rather than a different color per line. A new ‘raceinfo bonuses’ option has been added. This is a very wide table and you may need to adjust your main window size or font size to see it all. If you would prefer to look at a spreadsheet of the races updated so far, they are at: Google Docs – Aardwolf Races 2024 By default, ‘raceinfo’ will show all values even if they are zero. Using ‘raceinfo [race] brief’ if you only want to see lines with values (does not include resists) At the time of this reboot, all racechange timers have been reset so that everyone can try a new race quickly. Helpfiles have been updated where necessary and the helpfiles that recommend a few races for each class in creation have also been updated. Feel free to suggest alternatives, I’m sure it’s not perfect. There are quite a few things we are trying with races that we haven’t done before. You should definitely expect changes to some of these races as we watch them in action and learn what works well, what is OP, and what needs improving or removing. Also, expect more reboots over the next few days. We will need to make fixes. Don’t leave items on your manor floors. The next post lists the changes to each race that has been updated… MUD News
New Goals in Kingdom of Ahner and Halls of the Damned. February 5, 2011 New Goal – Kingdom of Ahner: The Kingdom of Ahner has fallen; through deceit and treachery, King Ahner himself has been betrayed and, with his queen, cast down and imprisoned within the jails of the castle. The King’s army, known as the Oreh, have been forced out of the kingdom…. Read More
Lasertag Overhaul – November 22nd 2009. November 22, 2009 Lasertag Overhaul: With this reboot, lasertag has had a fairly significant overhaul. The most important change is the lasertag area itself. It is now a random maze and different each game. By maze I mean a “real” maze that maps logically, not the type of random maze we have in… Read More
Auctioneer Wish, Sense Age spell, Exp changes. March 12, 2014 New Wish – Auctioneer: There is new wish called ‘auctioneer’ will allow you to auction 3 items at once. It costs 5k so is definitely a luxury, but has no adjustment cost. Max total items that can be on auction at once has been increased to 50. Experience change for… Read More