New wishes: spellup3 and scholar. Other changes/fixes. Lasher, December 10, 2010 Several other changes went live in today’s reboot, including new wishes: There is a new ‘spellup3‘ wish that has two main affects: Halves the lag on “spellup” skills, when not used in combat. This applies to both success and failure. Halves again the lag on failed casts of spells. You have to have the spellup2 wish before you can buy spellup3. There is a new ‘scholar‘ wish that allows you to practice skills to 85% instead of 75%. There is a ‘potential costs’ option that will show you cost and accumulative cost from 0 through 450. Not adding ‘pot costs ‘ because the time is better spent elsewhere. Have changed the way ‘wear’ (and hold) work when trying to wear or hold a portal/shield. No change to ‘wear all’, but if you specify the exact item using ‘wear portal’ and ‘wear shield’ then a dual wielded weapon @Rwill@w be removed and replaced. Note this applies with portals only if you don’t already have the portal wish. The ‘Zombify’ spell will now give a different message when it fails because the mob is immune to shadow damage type. The duration of the ‘fireproof’ flag cast on objects is now fixed rather than random. There is a new ‘repop’ tag option – now GMCP, just plain old text tags. It has no closing tag, just a 1 line {repop} prefix. It can also be toggled using telnet option 21 (help telopts) for anyone still using that. New who option ‘who consented’ will show people that have given you permission to loot their corpse. Mostly useful for helpers/advisors and people doing CRs. Bug Fixes in this update: Group accept will now work regardless of visibility. You’ll still see “someone” in the message, but will be part of the group. The 25 character limit on group names no longer includes color codes. GMCP will now send ‘worth’ after selling an item back to the store. Recon will no longer fail when it is at 100%. Frenzy and Berserk will now update GMCP Stats. Replacing a weapon with only hr/dr will also do the same. The ‘Cobra Bane’ skill was doing energy damage type instead of poison. Now fixed. MUD News
More Warrior Changes, Other Improvements November 9, 2014November 9, 2014 Warrior Skill Changes / Upgrades: Increased the trains from Battle Training a little, both at SH and during regular levels (bigger increase at SH). The ‘Precision‘ skill now has instinct. Increasing instinct will increase the percentage of your attacks that cannot be dodged. Diminishing returns as with all other instinct… Read More
Global Quest Rewrite for Multiple Tracks July 25, 2015July 25, 2015 Global Quest Rewrite: There are now multiple gquest cycles – the existing set of gquests that anyone can join, a cycle only for people who have won 10 gquests or less and a cycle for tier 0 only. It is quite possible (and likely) for gquests to overlap and, at… Read More
Free Classchange, Many spell changes, instinct additions. June 25, 2013 Free Classchange: The free classchange flag has been reset on everyone. This will last until you either use it or retier. It does not stack with previous free class changes. Only exception is if you have never changed class before you will still have your initial free class change after… Read More