Aardington Estate Area, Wooble Goal, Other Changes Lasher, December 1, 2013 Aardington Estate – New area and Goal: The Earl of Aardington is an eccentric man, he lives on a huge estate in the middle of the Mesolarian Grasslands. This estate has been in his family for countless generations and as such, there are some old skeletons in the closets. The manor itself speaks of old money, with antiques almost everywhere you look. The servants and maids do a wonderful job to keep the large mansion, both inside and out, in perfect condition. There is a dark wood to the north which is haunted by the ghosts of the past and only the bravest dare to venture near. A quiet temple, for the faithful of the Ayla to pray, is surrounded by the most exquisite rose garden, yet hides a forbidden secret in the catacombs below. The Earl is a very busy man and his staff are a little short handed and they are always looking for good people to help out around the estate. The Earl’s staff have some very interesting ‘jobs’ they need help with. Level Range : 70 to 90 Goal Difficulty : Medium Goal Recommended at : Level 90 Goal Converter : Rumour & Domain Area Author : Rumour Wooble Area Quest converted to a Goal: A small piece of paper pinned to the bulletin board in the Adventurer’s Guild catches your eye.. MISSING! The Town of Woobleville! )------------------------( | A savage earthquake | |has sucked the town of| |Woobleville down into | |a formerly underground| |sea. The fine Mayor of| |Aylor has now called | |upon all the heroes of| |the realm to aid in a | |rescue effort to save | |as many of the small, | |green pot-bellied folk| |as possible! | <------------------------> Level range and stats for this goal: Level Range : 40 to 60 Goal Difficulty : Medium Goal Recommended at : Level 55 Goal Converter : Domain Area Author : Derar & Lorelei Game Code changes in this upgrade: It is now possible (but relatively rare) to get instinct points from daily blessings. I have changed the way bypass works for quests so that the percent check happens just once when you first request a quest, which should help with some of the issues people have been having with even their main targets appearing anyway. The outcome of this should be that with 100% practiced at least the first two items in your bypass list are 100%, unless the MUD really just can’t find a target anywhere else. Have only done this for quests so far, will wait for feedback before touching Campaigns. Fixed ‘here’ being misaligned in group output when a group member is on a quest. Eqsearch used with specific wear locations was completely misaligned. Now fixed. MUD News
Aardwolf MUD changes – November 22nd 2009. November 22, 2009 PKOff command: There is a new command called ‘pkoff’. You can use this to turn on and off your own ability to PK other players. It does NOT stop other players from attacking you. It does NOT remove you from the PK system. The only two scenarios that ignore this… Read More
New: Oracle, Hunter, Crafter, Shaman and Avenger Abilities August 23, 2008August 23, 2008 Subclass skills and spells Several new subclass abilities were added this week. Details below: Necromancer: The spells ‘Strike undead‘ and ‘Blast undead‘ are like lower level versions of necrocide – they will always target the mobs lowest resistance and only work against undead. Avenger: The Avenger class has a new… Read More
Aardwolf MUD Update – 27th May 2009. May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords… Read More