Invsort Command, Trivia Aura Changes Lasher, May 5, 2012 A few changes that came in with the reboot today: Invsort Command: There is a new command called ‘invsort’ that lets you display you inventory list sorted in a number of ways. Just typing ‘invsort [sortby]’ will sort your main inventory. Typing ‘invsort [container] [sortby]’ will show items in a container. The ‘sortby’ options are: level, wear (wear location), type, name You can also add the ‘nolines’ argument to remove the line breaks. You can’t remove the section headings when sorting by type or wear flags though. Sorting by level will show items levels even if you have noobjlevels on – not much point sorting by level if you can’t see it. When you are sorting by wear location or type, the secondary sort is by level not name. Lots of enhancements we can make to this, just a basic version for now to get the sorting in. Aura of Trivia – New Stats: The aura of trivia now costs 6 trivia points instead of 5, will have some random stats added when purchased, and can be sold back to Ravi for 2 trivia points. Existing auras in the game can also be sold back, but only by their owner. The syntax to sell an aura back is ‘tpspend sell aura’. Other Changes This Reboot: The ‘timeshifting’ navigator effect has been significantly increased to be almost twice as effective as it was. All lag reduction is close to 30%. Note that timeshifting also affects all game “lag”, not just from spells, so all actions with timeshifting up are approx 30% faster. If this has to be toned down later, remember that 15->30->25 is not a “massive nerf”. Using ‘p data’ will no longer add an extra @w at the end of the rawcolor version of each prompt. If you get teleported or change room via any other means while using brandish, you will no longer continue to cast the object spell against the remaining targets in the old room. Mobs attempting to use spiral will now work correctly regardless of whether or not they are using a weapon, but they do far less damage when they don’t have a weapon. When someone tries to use an owned item in a way that would trigger a ‘xxx has your yyy’ message to the owner, it will no longer find a partial match on the owner name. See bugs note #11652 for more info. It should no longer be necessary to use a light to take part in Lasertag – brightness has been set higher on all rooms. MUD News
Aardwolf MUD Update – September 8th 2009. September 8, 2009 Four new goals again in this update: New Goal in Dungeon of Doom: A tremor shakes the ground, revealing a cavern below you. As you descend into the darkness, you realize that you have found it, the fabled Dungeon of Doom… the location of an ancient golem army. The ancient… Read More
Mud standards – telnet options – not a standard yet. July 12, 2010 It has been a couple of years now since we worked on handling data exchange between the MUD and client using telnet option negotiation. With hindsight, using telnet option 102 for this was probably a mistake as we have since learned that ATCP could have done the same thing, so… Read More
New Goals in Kingdom of Ahner and Halls of the Damned. February 5, 2011 New Goal – Kingdom of Ahner: The Kingdom of Ahner has fallen; through deceit and treachery, King Ahner himself has been betrayed and, with his queen, cast down and imprisoned within the jails of the castle. The King’s army, known as the Oreh, have been forced out of the kingdom…. Read More