Skip to content
Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Mastery redo, combat skill enhancements, other.

Lasher, August 11, 2011

Some other changes made in today’s reboot. The most important are the redo for masteries and the skills modified to continue unused hits on the next target.

  • Skills converted to that subsequent hits roll over to the next target:

    Hammer, Sweep, Spiral, Circle, Bodycheck, Headbutt, Kick, Flay, Lash,
    Warcry, Bash

  • There is now a way to redo masteries to put them into other damage types. There is a 2% cost involved but this cost cannot be higher than 4000qp and 50m gold. When you redo masteries, the total cost spent on them goes into new ‘deposited’ values and your masteries are reset to zero. The following new options have been added:

    mastery totals – shows total spent so far for each mastery type.
    mastery check – shows tax amount and totals before/after rebuild.
    mastery rebuild – does the actual rebuild of masteries. Requires a ‘confirm’ option.

    Using mastery with no arguments will now also show any amounts deposited and when you buy masteries, deposited amounts will be used before onhand qp or gold.

  • To help with rebuilding masteries, there is a new ‘mbuy’ option which allowed you to buy up to 100 points of mastery at a time. Syntax is:

    mastery mbuy [amount] [damage type]

  • Modified the combat carry over a little. The way combat finds the next target is:
    • Is there another mob in the room hitting me?
    • Is there another mob in the room fighting my group leader?
    • Is there another mob in the room fighting another group member?

    These last two will now only be checked if you have autoassist on. I believe
    this is more consistent with what ‘autoassist’ is meant to be.

  • It is now possible to idle out while fighting. No more newbies fighting Barney for a week while linkdead.
  • Fixed the ‘fail’ tags on Ironfist.
  • Socials that have no messages set for others/self will now also give a message when used on channels.
MUD News

Post navigation

Previous post
Next post

Related Posts

Skill/Spell Improvements.

July 30, 2011

Some fairly large changes to core skills and spells in the game were also made today: The version of enhanced damage used by pclass psi, mage, thief and cleric has been buffed and the difference between the two is now half of what it was. The impact of ‘desecration’ during…

Read More

New Skills/Spells for Witch and Blacksmith classes

January 27, 2010

Blacksmith Skill- Tempering: A skilled blacksmith can use raw materials at a forge to temporarily increase the abilities of any metal-based weapon. The results of tempering a weapon will depend on the skill of the blacksmith, the quality of the weapon and the ore used. Only the most skilled blacksmith…

Read More

Raiding Practice / Test Clan Mazes

May 23, 2015

Test Raiding / Test Clan Mazes: For the last couple of months, we have been working on some new raiding code to allow for multiple practice raids against the Wolf clan. This includes almost immediate raider flag pardons and a selection of mazes to choose from. Although the mechanics of…

Read More

Links:

  • Aardwolf Home
  • Web Client
  • Blog Home

Recent Posts:

  • Fury City Area and Adventures in Sendhia new Quest (Goal)January 25, 2026
  • Swho options, new spellup ordering, tags commands, others.September 14, 2025
  • Bypass changes and Bypass WishJuly 27, 2025
  • Skeletal Remains area / few other changes.May 16, 2025
  • Revenge change, Premonition and Solidify buffs, other changes.March 16, 2025
  • Multiple Race Changes and other updates.October 27, 2024
  • Races: Human, Halfling, Sprite, Triton, Wolfen and VampireJuly 27, 2024
  • Race Rewrite – Framework and OverviewJune 22, 2024
  • Race Rewrite – Individual Race ChangesJune 22, 2024
  • Fantasy Fields goal, recon change, others.June 22, 2024
  • New Automated Reboots / Ice Age, Other Changes.April 21, 2024
  • New Race Modifiers, Other Changes.April 13, 2024
  • Gquest changes, keys, resistance changes, more.March 30, 2024
  • An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation.February 17, 2024
  • New Blindmode color codes, Automatic note formatting.February 17, 2024
  • New blind Accessibility features, Premonition instinct, others.January 21, 2024
  • Season of DragonsJanuary 21, 2024
  • New area quests (goals), public manor rooms, other changes.December 17, 2023
  • Oracle Class Additions – 5 new Abilities.December 17, 2023
  • Shaman and Guardian Update, Other ChangesNovember 11, 2023
©2026 Aardwolf MUD Blog | WordPress Theme by SuperbThemes