Aardwolf Mushclient R1040 now released. Lasher, June 15, 2011June 15, 2011 A new version of the Aardwolf version of Mushclient managed by Fiendish has been uploaded to Aardwolf.com. There are many enhancements in this upgrade. We recommend reading the Aardwolf Mud client release notes for full details. A summary of the most important changes is below: A revamped bigmap plugin that will cause a graphical representation of the continents to appear in the mapper window. A new update checker plugin that will automatically check for new releases and give you the option to upgrade. A new ‘checkversion’ command for quickly checking if you have the latest version. Useful if you choose not to enable automatic updating. A new ‘z order’ system for including plugins that let the user choose which windows are on top of others. Right-clickable hyperlinks on URLs in the communication log. The input bar now resizes automatically when you type more than one line. Gmcp mapper backups are now uncompressed by default so should be much faster. Dozens of bugs fixed. A screenshot of the new bigmap plugin. This appears in the GMCP mapper window when you move into a continent: MUD News
Weather Observatory, Nanjiki Ruins and Olde Worlde Carnivale Goals July 16, 2010 New Area and Goal – The Weather Observatory: In the mountains of Gelidus near the Elfin Bay there is a Weather Observatory. The Weather Observatory serves two major purposes. It provides a learning environment for young weather beings. Sometimes a small cloud may arrive and from its time here decide… Read More
Aardwolf MUD Client – New Release February 8, 2011 We released a newer version of the Aardwolf custom Mushclient today. The main differences between this release (R336) and the original release (R226) are: Group monitor plugin using GMCP group info. Multiple mapper enhancements including the ability to store custom exits/portals and a command to find all exits leading to… Read More
Fractured Lands, The Seven Wonders and general MUD changes. February 28, 2010 New Area and Goal – The Fractured Lands: Centuries ago, The Fractured Lands were one, not divided as they are today. There was much violence and warfare in the lands that after a century of the most violent times in history, the gods grew angry and split the lands. They… Read More