Mud Damage Tracker Preview. Lasher, March 21, 2011April 7, 2011 Here’s a preview of a new ‘damage tracker’ feature we have been working on. It is currently on the Aardwolf test port: The basic feature will show rounds of combat, hits, misses, damage and relevant averages: If you are wielding two weapons, the stats are broken down by primary and secondary weapon: Test of Faith and Gaias Revenge hits are counted as ‘special’ hits. You can also designate a specific spell to track damage for. In the example below, dtrack was set to monitor immolate: Finally, using ‘dtrack hits’ you can see a more detailed breakdown of each hit type: MUD News
New Navigator Skill, Multiple Other changes March 18, 2012 New Navigator Skill – Bypass: There is a new Navigator ability called ‘bypass’. A navigator can use the command ‘bypass [area]’ – the matching used is the same as that use in ‘runto’. When an area is bypassed it will not be selected for quests or campaigns. You can bypass… Read More
Aardwolf MUD – Grouping Rewrite October 26, 2010 This article contains the details of a new grouping system being added to Aardwolf MUD. While the older simple version of grouping does still exist, this new version allows groups to be named and (optionally) visible to everyone, track experience and kills, will support group information being added to GMCP… Read More
Living Mines of Dak’Tai, The Gathering Horde , Other Changes. February 15, 2010 New Area and Goal – The Living Mines of Dak’tai: To the far north, beyond the vast Hathzor Plains and the terrible Great Desert, lies a remote ogre village. The ‘Tai tribe are fearsome warriors who have grown rich trading the resources buried in the mountains their home is nestled… Read More