Mud Damage Tracker Preview. Lasher, March 21, 2011April 7, 2011 Here’s a preview of a new ‘damage tracker’ feature we have been working on. It is currently on the Aardwolf test port: The basic feature will show rounds of combat, hits, misses, damage and relevant averages: If you are wielding two weapons, the stats are broken down by primary and secondary weapon: Test of Faith and Gaias Revenge hits are counted as ‘special’ hits. You can also designate a specific spell to track damage for. In the example below, dtrack was set to monitor immolate: Finally, using ‘dtrack hits’ you can see a more detailed breakdown of each hit type: MUD News
Instinct rebuild, note reset, other changes. August 24, 2012 Instinct Rebuild Option: There is now a mechanism in place to rebuild instinct in either a single skill or all at once. The cost is 2% of the trains / gold put into the skill but there is a max charge of 5000 trains / 50m gold when using the… Read More
Aardwolf MUD Update – July 13th 2009 July 14, 2009 Four new goals in total in this update. Two in existing areas, one in a replacement area and one brand new. New Area and Goal – Sho’aram, Castle in the Sand (replacing High Tower of Sorcery): Sho’aram was once a thriving kingdom, in the peak of prosperity. Surrounded by fertile… Read More
Clan Raiding Change, Dice on Channels, Other Updates. February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in… Read More