Clan Raiding Change, Dice on Channels, Other Updates. Lasher, February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in use plus the number of defenders already in the area has to be lower than the number of defender timer slots to be allowed to enter. There is a new channel option ‘*dice’. For example, using ‘gte *dice 5 7’ will roll 5 dice with 7 sides each and report the results to the channel. Useful for lots of things. One idea in groups is to dice for who gets first pick of the best loot etc. The message will appear with (Dice) before it so that it is impossible to emote. When using ‘heal mana’, you will now see a message when your mana is fully refreshed. The ‘wangrp’ channel will now show the Remorts/Class/Tiers of others next to their align. If you have a %c as the last character in your prompt and have promptflags on, the promptflags info will now show inline with your prompt rather than on another line. Fixed a bug with GMCP group info getting truncated on larger groups of 20+ people. As a reminder, this is the Mushclient group plugin: MUD News
New Areas and Goals: Empyrean, Marshlands of Agroth and Path of the Believer January 15, 2011 New Area and Goal – Empyrean, Streets of Downfall: In Sarcoph’s empire, all roads eventually lead to the imperial city. Those who survive the journey through the Great Eastern Desert and the foothills of the Demon’s Halo range will lay eyes on the seat of Sarcoph’s power. But the city… Read More
Aardwolf MUD general updates – January 27th 2010 January 27, 2010 General Aardwolf changes this update: The effect of the elementalist air/water/fire/earth focus spells has been doubled. Keep in mind these affects include damage done by weapons also. There is a new lbid filter: ‘lbid filter outbid’ which shows items you have been outbid on. Lots of people suggested this or… Read More
New Automated Reboots / Ice Age, Other Changes. April 21, 2024April 21, 2024 Race Change Timer / Group Fix: Just a few updates from the reboot last week: The timer for ‘race change’ is now three days. Please note that this change is temporary while we are working on races and will not apply to any timers already in place. Fixed the ‘group’… Read More