Autokeep command, nodesc option, other changes. Lasher, August 24, 2010 Game changes in this update: There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept. The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each. If you are low level and get a campaign mob such as the academy where you might level out of range and be unable to reach the mob, you will now receive a warning. Mobs restricted by specific scripts of their own won’t be covered by this, but most others should. I increased the default compare score on damage from +2 to +4 per extra point of damage. The ‘nodesc’ option added to look will allow you to look at a player or mob without seeing their description. For example, ‘look lasher nodesc’. Cleaned up the output when typing ‘battlecry’ with no other arguments. – Will explicitly show when no battlecry is set. – Will show the ‘appears as’ when one *is* set. – Tidied up the syntax a little. – You can now also use ‘clear battlecry’ to clear it. Mobs that are so low level you don’t get exp for them will no longer shift your alignment. Bug fixes in this update: The ‘who options’ were not working correctly when abbreviated. Now fixed. Fixed the clan column not quite being enough in rankings. Also modified powerup colums in rank 16 and 17 to be wider and removed ‘gquests’ from these 2 rankings to keep it under 80 characters wide. When a room is checked for brightness levels it now defaults to inside unless explicitly flagged outside – this makes it consistent with the ‘weather’ command, ranger spells etc. It should also help with some rooms needing more than 1 light to see in them (although some others are intentionally set this way). Tempering a weapon belonging to your spouse should have the same str+dex requirement as if it belonged to you. Eqsearch will never normally replace a piece of Aard equipment. I changed this for weapons so that if there are higher scoring items in stores than your current Aard weapon, they will still be shown. Checks in the ‘skin’ command were out of order making it possible to destroy the corpse with a typo such as ‘skin sleves’. Now fixed. Goal files will now be saved immediately when a goal is started. This already happens when a goal is completed, but because of a couple of crashes we ended up with a higher number completed than started on some goals. When casting ‘cancel’, you will receive a different message if you have no affects that can actually be cancelled vs just having no affects at all. Using reinforce was adding weight to an item without increasing the player weight carried, which means weight was lowered by the wrong amount when dropping the item. MUD News
Aardwolf MUD Update – July 30th 2009 July 30, 2009 Four new goals seems to have become our standard, same in this update: New Goal and extension of Soulblade: The legendary Soulblade was broken and scattered through the sundered lands decades past. Many have sought the shards of the Soulblade, in hopes of harnessing its full power, but all have… Read More
Tairayden Peninsula and The Blood Sanctum – New Areas March 18, 2012 New Area – Tairayden Peninsula: Imagine a lush rainforest, full of tropical animals and exotic plants, combined with a picturesque beach with white sand and crystal blue water. Welcome to Tairayden Peninsula. Whether you’re looking for a place to kick back, relax and enjoy the sunset, or venture into the… Read More
Umari’s Castle, Atlantis, Shadows of Minos, Slaughter House March 26, 2010 New Area and Goal – Umari’s Castle: High in the mountains sits a castle. It is here that the wizard Umari studies and works his magic. Oh, he has no need for company, for the griffons he so loves wander about his castle. Yet, he has found them far too… Read More