Equipment Searching based on Compare Scores Lasher, May 13, 2010 Building on the equipment scoring and compare options added recently, there is another new command called ‘eqsearch‘ that can be used to check if there are equipment upgrades available in open clan halls. Eqsearch works like compare, but is based on a flagged list of items in the game that are considered ‘searchable’. The searchable item list is mostly open clan equipment plus a few easy to find items with decent stats from among the game load equipment. The syntax for using eqsearch is: eqsearch [item] : Searches eq against carried item. eqsearch [wear-loc/group] : Searches eq for given wear-location. eqsearch all : Lists best option for all eq slots. The scoring is based on your “compare set” options. Eqsearch will also only return items you can actually wear. For example, it will not show items with anti-evil flags if you are evil. The second part of ‘eqsearch’ is to run through wear locations and and for each wear location; if there is an item on the searchable list that has a higher score than the one you’re wearing, display it. It is basically considered a “shopping list” of items better than the ones you are wearing. Here’s a screenshot of how eqsearch all looks: When using ‘eqsearch all’, an equipment slot is only displayed if a better item than the one you are wearing (based on score) is found and it will only display items you can actually wear. It should also be aware of which items slots are in use – for example not displaying a better shield item if you’re dual wielding. Aard items will never be suggested for replacement. You should also only see weapons for which you have the skill. ‘Autoeq’ Command: There is a new config option called ‘autoeq’. If this is on, when you level you will receive a message when there are items on the searchable list considered better than those you’re wearing. Default is on. MUD News
New Channels, Resist bars redone, other changes. February 20, 2011 List of changes made to Aardwolf MUD on Feb 20th 2011: Game Enhancements: Shield Punch with 1000 weight shield would always daze the target regardless of stats. This has been changed and chances of a shield dazing is now partly based on victim con. The max effective weight that will… Read More
Precision and Battle Learning Skills, Warrior Updates October 12, 2014 New Soldier Skill – Precision: A well practiced soldier can focus on the precision of their attacks to the point that some of their strikes will be impossible to dodge while they are affected by precision. The duration of the precision effect is based on dex and str. The skill… Read More
New Race Modifiers, Other Changes. April 13, 2024 Gquest Ranges and other Changes: We have changes the way races and stat bonuses work. In additions to the current variations by stat cost, each race can now have plus or minus percentages in each of these categories: Weapon Damage Inflicted Skill Damage Inflicted Spell Damage Inflicted Healing Cast on… Read More