Aardwolf Area Updates – Oct 26th 2009. Lasher, October 26, 2009 New Area and Goal – Warrior’s Training Camp: Warrior: One who lives for combat and the thrill of battle. Warriors! You are cordially invited to become students of the Warrior’s Training Camp (WTC). Registration is required. The camp offers classes in every type of weapon used by an accomplished warrior. Come hone your fighting skills. Instructors and sparring partners are available 24/7. Upon completion of all classes, you will be eligible to participate in a truly moving graduation ceremony. The Grandmaster wants YOU!!! New Goal and Area Replacement – The Broken Halls of Horath: Long ago, dwarves mined deep into Mount Horath, exploring its caverns and drilling persistently for rubies, emeralds and sapphires. The Halls of Horath were to become known as the wealthiest of dwarven mines, and the most beautiful. But the Horathian dwarves disappeared suddenly and mysteriously, leaving only their equipment and the occasional disgruntled ghost behind. In time, as dust gathered, scavenging kobolds claimed Mount Horath as their home. Meanwhile, the mystery remains. What drove the dwarves away from their magnificent mountain hall, and by what arrangement have the kobolds taken foothold? MUD News Warrior Training Camp
Mud standards – telnet options – not a standard yet. July 12, 2010 It has been a couple of years now since we worked on handling data exchange between the MUD and client using telnet option negotiation. With hindsight, using telnet option 102 for this was probably a mistake as we have since learned that ATCP could have done the same thing, so… Read More
Enhanced UTF8 Maps / Aardwolf Mushclient r1802 August 2, 2014August 2, 2014 Aardwolf Mushclient r1802 / Enhanced Maps There have been some Mushclient enhancements made by Fiendish and Nick Gammon (the Mushclient author) to support UTF8 characters for map drawing. These maps provide a cleaner look then the ASCII maps. Here is a full map of Aylor in UTF8: Grand City of… Read More
Tier stat changes and experience-per-level reductions. July 31, 2012July 31, 2012 The purpose of the changes below is to reduce some of the ‘gap’ between the tiers while still leaving a good incentive to progress. The real meat of the tier bonus, the +10 level to equipment and skills, has not been touched. Some people will hate any change to tier… Read More