Skip to content
Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Rebalancing of mid-level ranges – weapon dice and mob hp

Lasher, May 19, 2010

While playing Aardwolf as a new user things move along quite nicely until around level 70 or so, at which point there starts to be a big slowdown. After looking at the game balance in this level range, we have made a few changes. Combined with the equipment finding commands added during the last update, we hope these changes make the game a little more enjoyable for newer players and the faster leveling speed benefits everyone.

Mob Hit Points:

The amount of HP that mobs have has been lowered for most levels above level 60 You can see the old vs new chart at:

Aardwolf Mud - Mob Health

Very high level mobs haven’t changed much, but most of the other mobs on the way up have.

Weapon Average Damage:

The amount of damage allowed on game load weapons has been increased at most level ranges. If you use game-load weapons you might want to consider acquiring new versions. The old vs new chart can be seen at:

Aardwolf Mud - Weapon Dice

As you can see, this flattens out the curve and allows for a decent increase while still leaving a large gap between game load and aard weapons.

MUD News

Post navigation

Previous post
Next post

Related Posts

Gnolls Quarry, Relinquished Tombs, Other Changes

July 14, 2012

New Area – Gnoll’s Quarry: For generations, the lords and kings of Mesolar have sought out the stone cut from the Mesolarian Quarry. Known for its superior stone, master craftsmen and fair prices, this quarry has provided the rock that built many of the towns and castles of Mesolar. Run…

Read More

New Abilities in Inquisitor, Archer and Necromancer classes.

February 15, 2010February 15, 2010

Necromancer Spell – Summon Death: By calling upon the powerful forces of shadow, a skilled Necromancer is able to summon all dead creatures in an area back to life, but in undead form. Because the creatures return as undead, existing Necromancer spells to enhance combat against undead foe can be…

Read More

Daily, Weekly, Monthly and Yearly Rankings. Other Game Changes.

October 16, 2011

Daily, Weekly, Monthly and Yearly Rankings There are several new sets of rankings on Aardwolf: daily, weekly, monthly and yearly. There is also a new ‘rankings’ board and at the end of each period the winner in each category will be posted to that board. Several new commands and/or options…

Read More

Links:

  • Aardwolf Home
  • Web Client
  • Blog Home

Recent Posts:

  • Fury City Area and Adventures in Sendhia new Quest (Goal)January 25, 2026
  • Swho options, new spellup ordering, tags commands, others.September 14, 2025
  • Bypass changes and Bypass WishJuly 27, 2025
  • Skeletal Remains area / few other changes.May 16, 2025
  • Revenge change, Premonition and Solidify buffs, other changes.March 16, 2025
  • Multiple Race Changes and other updates.October 27, 2024
  • Races: Human, Halfling, Sprite, Triton, Wolfen and VampireJuly 27, 2024
  • Race Rewrite – Framework and OverviewJune 22, 2024
  • Race Rewrite – Individual Race ChangesJune 22, 2024
  • Fantasy Fields goal, recon change, others.June 22, 2024
  • New Automated Reboots / Ice Age, Other Changes.April 21, 2024
  • New Race Modifiers, Other Changes.April 13, 2024
  • Gquest changes, keys, resistance changes, more.March 30, 2024
  • An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation.February 17, 2024
  • New Blindmode color codes, Automatic note formatting.February 17, 2024
  • New blind Accessibility features, Premonition instinct, others.January 21, 2024
  • Season of DragonsJanuary 21, 2024
  • New area quests (goals), public manor rooms, other changes.December 17, 2023
  • Oracle Class Additions – 5 new Abilities.December 17, 2023
  • Shaman and Guardian Update, Other ChangesNovember 11, 2023
©2026 Aardwolf MUD Blog | WordPress Theme by SuperbThemes