Xyl’s Mosiac Quest, other Aardwolf MUD updates. Lasher, April 24, 2010 New Goal – Xyl’s Mosaic: There are those who slowly wither away when outcast from their community. There are those who elaborate an alternative. Among the bleak crags of a dark and forgotten land, one such alternative is said to exist. An alchemist of exceptional powers is said to have created a living artifact, an enigmatic habitat, that contains, some say incarcerates, an intricate array of eccentrics and abominations. It is also said that anyone able to unlock the structure of this artificial land may gain an envelope of egress. Level Range : 100 to 120 Goal Difficulty : Difficult Goal Recommended at : Level 115 Goal Converter : Carissa Area Author : Gastro & Carissa Other MUD changes in this update You can no longer whisper to anyone who is in deaf mode. Added “comma formatting” for gold received when picking up items that crumble into gold. Did the same for sacrifice, sell all and clan tax. When a character gets strangled, hide, invis and stealth affects will be removed from both the attacker AND the victim as if they had entered combat. Shield block was essentially broken unless you happened to be fighting another warrior. Should be resolved now. The ‘exprate’ wish was not working at exactly 10 experience – now fixed. New characters with the Inquisitor subclass will now start with their skill in whip set to 90%, not flail. Some items with unlimited supply in a store could be sold to a different store and would have unlimited supply in that store too. For example, the ‘beer key’ in Beer Goblins could be sold to Bagger in First Ascent and would be unlimited there. Items should count correctly now in shops other than one they reset in. Showcase auctions should be working again. Please let me know if this is not the case. You can no longer to in-room rooms on a player you are ignoring or on a player that is ignoring you. Doing something like ‘rlook east’ was defaulting to inventory before the room which should not happen with ‘rlook’. Fixing this also involved a change to the regular ‘look’, so please try combinations of these to make sure they still make sense. When using remove curse on someone else, the target would get no message if there was nothing to uncurse. Also noticed the caster got no messages in a ‘silentspell’ room and fixed that too. MUD News
Clan Raiding Change, Dice on Channels, Other Updates. February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in… Read More
Ranged Combat – Archery Skill September 16, 2012 Ranged Combat – Archery Archery is the first skill to use ranged combat on Aardwolf. The full details on each of the commands are below. We are very excited about the possibilities with this, including traps, bombs, spells that damage across multiple rooms, etc. But for now, let’s get this… Read More
Instinct feature, MUD damage tracker, multi-command aliases. April 8, 2011 Instinct – Enhanced Training Levels in Skills/Spells: Several new features added in this latest update, the main feature being ‘instinct’. The short version is that instinct allows you to invest gold and trains into an ability to improve it beyond the normal 100% practiced. The full help file is at… Read More