Elemental Chaos area/quest – other code changes. Lasher, January 15, 2010 New Area and Goal – Elemental Chaos: For centuries the Dra’ork have tried to create the perfect element by harnessing the mayhem and destructive powers of the elements, however, they have failed. The Loud’ra on the other hand have tried to create the perfect element by using the elements in harmony and peacefully. Yet, they too, have failed. Even the Master of the Elements can’t seem to get it right. Maybe if someone was able to learn each technique and combine them the perfect element could at last be created. Other code changes this update: Default listing period for marketplace is now 2 days. You can still manually set the time to 1-7 days when listing the item. The ‘colorset colors’ command now shows the actual color codes next to the output. There is now a ‘group’ option to ‘who’ – it will show people in the same group as you. You are always in your own group. Using ‘lbid item #’ to see stats on an item in the marketplace will now show time remaining on that auction. (Voldemort). Also tidied up the output at the bottom of ‘lbid item#’ a little. The syntax ‘lbid sellers’ shows an abbreviated market list, but showing the name of the seller and last bidder on each type. The limt of 3 items at a time on the marketplace will now ignore showcase items (Wereturtle) and auctions for qp. The amount of experience taken by a pet while in combat has been lowered significantly. It is less than half what it was. The ‘prison’ area has been removed from the game. MUD News
Mastery redo, combat skill enhancements, other. August 11, 2011 Some other changes made in today’s reboot. The most important are the redo for masteries and the skills modified to continue unused hits on the next target. Skills converted to that subsequent hits roll over to the next target: Hammer, Sweep, Spiral, Circle, Bodycheck, Headbutt, Kick, Flay, Lash, Warcry, Bash… Read More
The Legend of the Inferno October 27, 2009October 27, 2009 In the beginning – before the elements coalesced, before the land had protruded from the seas – the core of our very world was in turmoil. Creatures of magic battled for control of the infant world, causing wars across the realms. Eventually, two factions rose up against each other, splitting… Read More
Aardwolf Mushclient – r397 April 3, 2011April 3, 2011 A new release of the Aardwolf Mushclient package has been uploaded to the website. Major changes in this release are: Xterm 256 color support. Players can now reliably replace movement between connected rooms (like opening doors) with custom exits in the gmcp mapper. Cleaned up gmcp mapper help. Added some… Read More