Elemental Chaos area/quest – other code changes. Lasher, January 15, 2010 New Area and Goal – Elemental Chaos: For centuries the Dra’ork have tried to create the perfect element by harnessing the mayhem and destructive powers of the elements, however, they have failed. The Loud’ra on the other hand have tried to create the perfect element by using the elements in harmony and peacefully. Yet, they too, have failed. Even the Master of the Elements can’t seem to get it right. Maybe if someone was able to learn each technique and combine them the perfect element could at last be created. Other code changes this update: Default listing period for marketplace is now 2 days. You can still manually set the time to 1-7 days when listing the item. The ‘colorset colors’ command now shows the actual color codes next to the output. There is now a ‘group’ option to ‘who’ – it will show people in the same group as you. You are always in your own group. Using ‘lbid item #’ to see stats on an item in the marketplace will now show time remaining on that auction. (Voldemort). Also tidied up the output at the bottom of ‘lbid item#’ a little. The syntax ‘lbid sellers’ shows an abbreviated market list, but showing the name of the seller and last bidder on each type. The limt of 3 items at a time on the marketplace will now ignore showcase items (Wereturtle) and auctions for qp. The amount of experience taken by a pet while in combat has been lowered significantly. It is less than half what it was. The ‘prison’ area has been removed from the game. MUD News
Illoria, Infestation and Cougarian Goals. Other Changes. March 14, 2011 Three new quests (goals) where added to Aardwolf this evening: New Goal – Cougarian Queendom: The Cougarian Queendom, tucked in the depths of the Jungle of Verume, has prospered for hundreds of years undiscovered by the outside world. Now that has all changed as the Bengaleen Empire threatens from the… Read More
Campaign change, Newbie channel update, other changes. March 26, 2010 Additional changes made to Aardwolf MUD in the 26th March 2010 reboot: When using ‘campaign check’ to see which targets you have left to kill, if no instances of that mob exist in the game it will show in red with. ‘Dead’ at the end of the area/room name. This… Read More
Aardwolf Blog Introduction June 20, 2008June 22, 2008 So why, after all these years, an Aardwolf blog? Several reasons. There is a huge amount of activity taking place building out the MUD right now. A lot of this activity is not worth announcing until finalized, but many people are interested in what we’re up to. A blog will… Read More