07/10 – MUD update – new goals, new wish, other changes. Lasher, July 10, 2008 New Goals and Quests: There are new goals and tasks in the following areas: The Death Gate – Lumina Sirens Oasis Resort – Nikkei Pet Store – Tymme Gallows Hill – Domain Gilda and the Dragon – Citron Island of Lost Time – Citron Faerie Tales 1- Citron Each of these areas has a helpfile listing basic info on the goal. Still looking for help converting other areas if anyone is interested. Other game changes this reboot include: Campaign targets will now automatically be sorted by area when the campaign is requested for area type campaigns. Room name campaigns remain the same. (Ivru) There is a new wish – ‘wish for popularity’ adds 40 more friend slots. There are several new tags types (see ‘tags’ command) and the format change previously mentioned is now in place. Shop changes: Some shopkeepers buy nothing at all and are there only to sell, these remain the same. All other shopkeepers will now buy all item types. Whenever an item is sold to a shopkeeper, the price it will pay is reduced based on how many it already has. This reduction amount has been lowered – you will generally get more for duplicate items. The amount of gold shopkeepers replenish has been increased greatly. It took around 3.5 hours for a shopkeeper to go from 0 gold to full, now it takes about 30 minutes. Other minor changes this reboot include: Running with the new mapnames/mapexits tags on was not showing them, now fixed. Using ‘listen’ on a mob now uses ‘sayto’ rather than ‘say’, so only the person doing the listen sees it. ‘Quest reset’ is now a global alias to ‘qreset self’. (Feight) It was possible to steal 1 gold from mobs that don’t actually have any, ultimately leading to what you see below. Now fixed. (Felt) You get -1 gold coins from the hacked corpse of the High Priestess. Fixed ‘seared by’ message not showing weapon name correctly. (Culpable) Blockexit was working even if you didnt have the skill yet. Now fixed. (Craven) Fixed trailing space issues in ‘find’ and ‘goal [whatever]’. (Nulonna) Typing ‘rebuild’ with a third argument anything other than valid trains arguments will now give an error rather than proceed with a normal rebuild. (Starky) Minimum chance to succeed at blockexit (regardless of stats) reduced slightly. (Windu) MUD News
Rebalancing of mid-level ranges – weapon dice and mob hp May 19, 2010 While playing Aardwolf as a new user things move along quite nicely until around level 70 or so, at which point there starts to be a big slowdown. After looking at the game balance in this level range, we have made a few changes. Combined with the equipment finding commands… Read More
Classchange rewrite and instinct / mastery rebuilds July 15, 2023July 15, 2023 Classchange rewrite and instinct / mastery rebuilds: A lot of work and discussion is taking place behind the scenes to improve balance between the subclasses. As part of the changes that are coming, we want to make it much easier to change primary class, masteries and instinct to be able… Read More
Aardwolf MUD Update – Feb 24th 2009 February 24, 2009 New Area and Goal – The Stuff of Shadows: When death looms large; and light grows dim; when the chill air steals the last breaths from your lungs; and eternal night closes in — a shadow of death flickers into being. It is slight and fleeting, its stuff as insubstantial… Read More